Female Human Sorcerer (Wordcaster) 11
NG Medium Humanoid (Human)
Init +6; Senses Perception +11


AC 17, touch 15, flat-footed 14:(+2 Dex, +2 natural, +2 deflection, +1 dodge)
hp 46 (11d6)
Fort +3, Ref +5, Will +8
Resist acid 10, cold 10


Spd 30 ft.
Melee +1 Darkwood Quarterstaff +5 (1d6/20/x2) and
:Unarmed Strike +4 (1d3-1/20/x2)
Special Attacks Heavenly Fire (9/day)
Sorcerer (Wordcaster) Spells Known (CL 11, +4 melee touch, +7 ranged touch):
5 (6/day) Flame Strike (DC 21), Crush Will (DC 23), Irresistible (DC 21)
4 (7/day) Remove Curse (DC 20), Ice Blast (DC 20), Ice Wall, Unseen Shell (DC 20), Manifestation (DC 20)
3 (7/day) Magic Circle against Evil (DC 19), Blizzard, Complex Order (DC 21), Force Armor (DC 19), Paralyze Humanoid (DC 21), Translate (DC 19)
2 (8/day) Resist Energy (DC 18), Accelerate (DC 18), Disappear (DC 18), Energy Resistance (DC 18), Enhance Form (DC 18), Frost Fingers (DC 18)
1 (8/day) Bless, Force Shield (DC 17), Friendship (DC 19), Simple Order (DC 19), Careful (DC 17), Quiet (DC 17)
0 (at will) Distant (DC 16), Lengthy (DC 16), Boost (DC 16), Cold Snap (DC 16), Cramp (DC 16), Decipher, Echo (DC 16), Force Block (DC 16), Lift, Sense Magic


Str 8, Dex 14, Con 10, Int 14, Wis 12, Cha 20/22
Base Atk +5; CMB +4; CMD 19
Feats Combat Casting, Dodge, Elemental Focus: Cold, Eschew Materials, Expanded Arcana: Sorcerer (Wordcaster), Greater Elemental Focus: Cold, Greater Spell Focus: Enchantment, Improved Initiative, Spell Focus: Enchantment
Traits Azlant Fanatic: Knowledge (History), Desperate Focus
Skills Fly +11, Knowledge (Arcana) +16, Knowledge (History) +16, Linguistics +6, Perception +11, Profession (Scribe) +10, Spellcraft +15, Use Magic Device +19
Languages Alesian (partial), Celestial, Common, Dwarven, Elven
SQ Celestial, Conviction (1/day) (Su), Metamagic Rod, Extend, Lesser, Metamagic Rod, Focused, Lesser, Robes of Arcane Heritage, Sorcerer Meta Word Limit (5/day), Wings of Heaven (15 minutes/day) (Su)
Combat Gear +1 Darkwood Quarterstaff; Other Gear Amulet of Natural Armor +2, Bag of Holding I (24 @ 0 lbs), Boots of the Winterlands, Headband of Alluring Charisma, +2, Metamagic Rod, Extend, Lesser, Metamagic Rod, Focused, Lesser, Oil of Magic Weapon (4), Potion of Blur (4), Potion of Fly, Potion of Gaseous Form (2), Potion of Haste (2), Potion of Invisibility (4), Potion of Neutralize Poison, Potion of Protection From Evil (4), Potion of Reduce Person, Potion of Remove Curse, Potion of Remove Disease, Potion of Sanctuary (4), Ring of Protection, +2, Robes of Arcane Heritage


Azlant Fanatic: Knowledge (History) You gain a +1 trait bonus to Knowledge (arcana) and Knowledge (history) checks. One of these skills (your choice) is always a class skill for you.
Celestial Summoned creatures gain DR 5/evil.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Conviction (1/day) (Su) 1/day, re-roll an ability check, attack, skill check, or saving throw.
Damage Resistance, Acid (10) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (10) You have the specified Damage Resistance against Cold attacks.
Elemental Focus: Cold +1 DC to spells that deal damage of the chosen energy.
Eschew Materials Cast without materials, if material cost is <= 1gp.
Greater Elemental Focus: Cold +1 DC to spells that deal damage of the chosen energy.
Greater Spell Focus: Enchantment +1 to the Save DC of spells from one school.
Heavenly Fire (9/day) (Su) Ranged touch attack deals 1d4 divine damage/healing
Metamagic Rod, Extend, Lesser The wielder can cast up to three spells per day that are extended as though using the Extend Spell feat.

Strong (no school); CL 17th; Craft Rod, Extend Spell; Price 3,000 gp.
Metamagic Rod, Focused, Lesser The wielder can cast up to three spells per day that are focused as though using the Focused Spell feat.

Metamagic rods hold the essence of a metamagic feat, allowing the user to apply metamagic effects to spells as they are cast. This does not change the spell slot of the altered spell. All the rods described here are use-activated (but casting spells in a threatened area still draws an attack of opportunity). A caster may only use one metamagic rod on any given spell, but it is permissible to combine a rod with metamagic feats possessed by the rod’s wielder. In this case, only the feats possessed by the wielder adjust the spell slot of the spell being cast.

Possession of a metamagic rod does not confer the associated feat on the owner, only the ability to use the given feat a specified number of times per day. A sorcerer still must take a full-round action when using a metamagic rod, just as if using a metamagic feat he possesses (except for quicken metamagic rods, which can be used as a swift action).

Lesser and Greater Metamagic Rods: Normal metamagic rods can be used with spells of 6th level or lower. Lesser rods can be used with spells of 3rd level or lower, while greater rods can be used with spells of 9th level or lower.

Construction Requirements Craft Rod, Focused Spell; Cost 1,500 gp
Robes of Arcane Heritage These elegant, dark purple and royal blue robes are usually decorated with gold stitching depicting a sorcerer bloodline, though some indicate a family tree. The stitching changes to match the sorcerer bloodline of the wearer. The wearer treats her sorcerer level as 4 higher than normal for the purpose of determining what bloodline powers she can use and their effects.

Construction Requirements Craft Wondrous Item, speak with dead, creator must be a sorcerer; Cost 8,000 gp
Sorcerer Meta Word Limit (5/day) A wordcaster can only use meta words a number of times a day equal to half his caster level in his wordcasting class (minimum 1).
Spell Focus: Enchantment Spells from one school of magic have +1 to their save DC.
Wings of Heaven (15 minutes/day) (Su) Fly 60' (good)

Kassandra on pirteä ja iloinen nainen, joka toimii Katolin kirkossa kirjurina sekä pyhäinjäännösten etsijänä. Hän on syntynyt vähän pohjoisemmassa Norrlandissa ja vaeltanut lopulta Denestadtiin kirkon pyynnöstä. Hän uskoo että Katol on oikea tie sielun pelastukseen, mutta rukoukset eivät aina pelasta oikealta teräkseltä. Tämän vuoksi tottunut matkaaja ja varustautunut vaikka mihin. Pyrkii pysymän poissa konflikteista käyttämällä oppimiaan Alesian aikaisia voimasanoja vastustajien hallitsemiseen. Jos se ei toimi niin kylmä magia auttaa aina, 10 metrnien jää seinämä hidastaa aina jahtaajia :DPathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

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