Age: 23
Height: 5' 4" (163cm)
Weight: 150lb (68kg)

Male Gillman Paladin (Sacred Shield) 5 / Scar Seeker 4 of Vildeis
Lawful Good Medium Humanoid (aquatic)
Player Feuran

Init +1 (+1 dex)
Senses Perception -2

AC 24, touch 12, flat-footed 23; (+10 armor, +1 dex, +2 shield, +1 def)
HP 118 [1d10(10,8,6,8,9,3,7,9,8 + 5 fcb)]
Fort +17 (con +4, class +7, cha +5, res +1)
Ref +9 (dex +1, class +2, cha +5, res +1)
Will +10 (wis -2, class +6, cha +5, res +1)
Special Defenses

  • 1/day reroll failed charm or compulsion effect (Set Mind trait)
  • Immune to diseases and fear (allies within 10 feet gain +4 morale vs fear)
  • +2 vs enchantment effects (expect -2 when from Aboleth source)

Speed 30ft, swimming 30, with armor 20ft
Melee one-handed Shortsword (+1) +12 (1d6+3), 19-20/x2
Melee one-handed Trident (+1) +12 (1d8+3), 20/x2

  • Bastian of Good 3/day, swift, like smite evil but target's attacks against your allies within 10 feet of you deal only half the damage (you still take full damage). Also gain deflection AC equal to cha+1
  • Lay On Hands 13/day (0,5*(paladin+seeker levels) + 4 from feats + cha/day), standard to heal others, swift to heal self. Heals 1d6 every other level and +1d6 if no condition is removed with mercy (sickened or any other with enduring scar)
  • Holy Shield, uses 2 LOH, standard, share shield bonus to adjatent allies, lasts 3+cha rounds
  • Divine Bond (shield), standard, 5mins, shield gains +1 enchantment or light fortification
  • Enduring Scar 7/day, (0,5*seeker levels + cha/day) OR activate enduring scars by dealing damage to self equal to your HD, unpreventable and unhealable until sleeping
    • Healing, can heal double dmg with LOH, but self take half damage healed (unpreventable)
    • Mercy, add any one mercy to LOH your level qualifies, seeker levels stack with paladin levels

Paladin Code

  • Sacrifice defies the selfishness of evil. I will not shy from a sacrifice that would help the greater good.
  • Evil does not rest, so good cannot either. I will not be complacent, but rather seek out evil to oppose.
  • Family is a rare refuge from the evils of the world, but it cannot keep me from my cause. I will not favor my own family over other innocents.

Spells usually prepared (CL 4)
1st: 3/day: x2 Hero's Defiance, Fallback Strategy
2nd: 1/day: Shield Other

Other handy picks

  • 1st: Abadar's Truthtelling, Grace, Honeyed Tongue, Watchful Eye, Lesser Restoration
  • 2nd: Healing Token, Paladin's Sacrifice, Widen Auras, Abeyance (suppress curse), Aquatic Cavalry, Carry Companion, Delay Disease, Delay Poison, Enchantment Sight, Resist Energy, Remove Paralysis, Zone of Truth, Suppress Charms and Compulsions

Str 14 (4th) Dex 12 Con 18 (8th) Int 12 Wis 6 Cha 20
Base Atk 9/4; CMB 11; CMD 23

  • Toughness (1st)
  • Greater Mecry (3th), LOH heals +1d6 more if no condition is removed
  • Extra Lay on Hands (5th), +2 LOH uses per day
  • Extra Lay on Hands (7th), +2 LOH uses per day
  • Ultimate Mercy (9th), uses 10 LOH, raise dead

Skills ACP (-5 armor, -0 shield)

SkillTotal bonusRanksMisc. mod.
Craft [Scarification]513

Traits Dangerously Curious (+1 UMD and class skill), Set Mind (1/day reroll failed compulsion or charm effect)
Languages Common, Aboleth, Azlanti, Aquan, Draconic, Aklo, Sylvan, Auran, Sahuagin, Celestial, Infernal, Abyssal
RSQ Aquatic, Amphibious, Enchantment Resistance, Water Dependent

  • Aura of Good, Detect Evil, Bastion of Good, Divine Grace, Lay On Hands, Aura of Courage, Divine health, Mecry (sickened), Holy Shield, Divine Bond (shield), Enduring Scar (Healing, Mercy), Painful Purification

On person:
In backpack:
Ioun Stones:

Wondrous Items

  • Head
  • Headband Headband of Alluring Charisma +2
  • Face/Eyes
  • Neck
  • Shoulders Cloak of +1
  • Chest
  • Body
  • Armor Full plate +1
  • Shield Light Steel Shield +1
  • Belt
  • Wrist
  • Hand
  • Ring Saltspray Ring
  • Ring Ring of def +1
  • Feet



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