Gender Half-Elf0 Occultist(Panoply Savant) 16
Chaotic Good Medium Humanoid(Half-Elf)
Player mosillan


Init +6 (+1 dex, +4 feat, +1 competence)
Senses Perception +23, low-light vision, Darkvision


AC 31, touch 15, flat-footed 29; (+2 dex, +10 armor, +6 shield, +2 delfection, +1 insight)(+5 etNA, +1 NA, +1 haste)
HP 171 (16d8(8,1,6,5,3,5,7,6,6,4,7,5,8,6,6,8) + 16x 4 con + 16 feat)
Fort +18 (con +4, Occultist +10, resistance +5)(Heroism +2)
Refl +12 (dex +2, Occultist +5, resistance +5)(Heroism +2)
Will +16 (wis +1, Occultist +10, resistance +5)(Heroism +2)
Special Defenses:

  • Elven Immunities
    • Half-elves are immune to magic sleep effects
    • Gain a +2 racial saving throw bonus against enchantment spells and effects.
  • Eagle Knight Recruit
    • +1 trait bonus on saving throws against mind-affecting effects

Speed 30ft, swim 60ft
Melee Vaurion automaattilaskeminen

  • +1 Aberation Bane Keen Longsword +28/+23/+18/+13 1d8+21 (17-20/x2) S TotW+PA+BP+H+GMW
  • +1 Aberation Bane Keen Longsword +28/+23/+18/+13 1d8+29 (17-20/x2) S TH+TotW+PA+BP+H+GMW
  • +1 Aberation Bane Keen Longsword +29/+29/+24/+19/+14 1d8+29 (17-20/x2) S ^ + Haste
  • +1 Aberation Bane Keen Longsword +31/+31/+26/+21/+16 1d8+2d6+31 (17-20/x2) S ^ + Bane
  • +1 Azlantic Longsword +22/+17/+12 1d8+20 (19-20/x2) S PA+BP+H
  • +1 Azlantic Longsword +22/+17/+12 1d8+27 (19-20/x2) S TH+PA+BP+H

Ranged

  • +1 combosite +3 longbow +12/+7/+2 1d8+4 (x3)

Special Offenses:


Spells known (CL 16, Concentration +20) +11 competence concentration checks made to cast a spell defensively
6th (1+0/day) (DC 20)- Forbiddance, Heal, Greater Scrying, Cold Ice Strike, Disintegrate
5th (3+0/day) (DC 19)- Greater Dispel Magic, Teleport, True seeing, Wall of Force, Overland flight
4th (4+1/day) (DC 18)- Freedom of Movement, Scrying, Dimension Door, Ball lightning, Echolocation
3rd (4+1/day) (DC 17)- Dispel Magic, Pierce disguise, Draconic Ally, Fireball, Greater Magic Weapon
2nd (5+1/day) (DC 16)- Resist energy, See Invisibility, Glitterdust, Shatter, Spider Climb
1st (5+1/day) (DC 15)- Warding Weapon, Cure Light Wounds, Heightened Awerness, Shocking Grasp, Lead blades
Cantrips (DC 14)- Resistance, Stabilize, Detect Magic, Spark, Mending


Str 25 (16+3) Dex 14 (11+1) Con 18 (14) Int 18 (14) Wis 13 (11) Cha 14 (10)
Base Atk +12/+7/+2; CMB 19; CMD 34 (+12 bab, +7 str, +2 dex, +2 defl, +1 ins, +10 base)
Feats


Skills acp: -3/-4; total skill ranks: 16 x (4Occ + 4Int + 2bgs) = 160

  • Acrobatics (3) +5
  • Appraisec (1) +8
  • Bluff +2
  • Climb +7
  • Craft(traps)c (1b) +6
  • Diplomacyc (10) +15
  • Disable devicec (16) +21
  • Disguisec +2
  • Escape artist +2
  • Flyc (16*) +21
  • Handle animal +2
  • Heal +1
  • Intimidate +2
  • Knowledge[arcana]c (16) +23
  • Knowledge[dungeoneering] +4
  • Knowledge[engineering]c (4b) +11
  • Knowledge[geography] +4
  • Knowledge[history]c (5b) +12
  • Knowledge[local] +4
  • Knowledge[nature] +4
  • Knowledge[nobility] +4
  • Knowledge[planes]c (7) +14
  • Knowledge[religion]c (7) +14
  • Linguisticsc (4b) +11
  • Perceptionc (16) +24
  • Perform +2
  • Profession(soldier)c (16b) +20
  • Ride +2
  • Sense motivec (11) +15
  • Sleight of handc (2b) +6
  • Spellcraftc (5) +16
  • Stealth +2
  • Survival +1
  • Swim (1) +19 | can always take 10 while swimming
  • Use magic devicec (16*+2) +28

Traits Eagle Knight Recruit, Armor Expert
Languages Common, Elven, Sylvan, Aquan, Azlant, Syrinx, Draconic, Aklo, Undercommon
RSQ Low-Light vision, Elf Blood, Elven Immunities, Keen Senses, Water Child
SQ Focus powers( Warrior's Resilience (Su), Energy Shield (Sp), Side Step (Sp), Mind Over Gravity (Sp), , Radiance (Sp)), implements 5(abjuration[shield], transmutation[weapon], Trappings of the warrior, Conjuration, Evocation, Divination), knacks, mental focus(1-1/2hd(24) + INT(4) + SQ(4) + Feat(2) = 34), Panoply Specialization(Trappings of the Warrior), magic item skill, object reading, Implement Specialist, Panoptic Harmony, Panoptic Call (Su), Combined Powers (Su)


Implements

SchoolBase Focus PowerImplementInvested mental Focus
Abjuration:Mind Barrier (Sp)Warding Talisman (Su): Shield12
Conjuration:Casting Focus (Su)Servitor (Sp)(Summon monster VI): Compass4
Divination:Third EyeSudden Insight: Headband6
Evocation:Energy Ray (Sp)Intense Focus (Su): Gloves (+1 damage)2
Transmutation:Legacy Weapon (Su)Physical Enhancement (Su): Weapon (+6 str)10

Panoplies

NameResonant PowerBase Focus Power
Trappings of the warriorMartial Skill (Ex)Combat Trick (Ex)

On person: mw buckler(magic vestment +4),Shield Sconce, Everburning torch, Pearl of the Sirines, lesser extend MMR
In backpack: Occultist's Kit
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones: Dusty Rose Prism, Mossy Disk, Incadesent Blue, craked Dusty Rose Prism, Deep Red Sphere
Encumbrance m lb. without backpack (76/153/230), M lb. with backpack (86/173/260)


Wondrous Items

  • Head
  • Headband Headband of Intelligence & Charisma +4 (fly, UMD)
  • Face/Eyes
  • Neck Sharktooth amulet
  • Shoulders
  • Chest
  • Body
  • Armor +2 Mithral Chainmail (magic vestment +4)
  • Belt Belt of mighty constitution +4
  • Wrist Spellguard Bracers
  • Hand Gloves of Elvenkind
  • Ring Ring of Protection +2
  • Ring Ring of Ferocious action
  • Feet

Notes

  • 0 Age: 24; Height: 6'0" (182cm); Weight: 120lb (55kg)
  • 1 Elven Occultist FCB: Increase the occultist’s total number of points of mental focus by 1/2 point.
  • 2

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