Human (Shoanti) hunter 1 (Pathfinder RPG Advanced Class Guide 26)
CN Medium humanoid (human)
Init +2; Senses Perception +6
AC 20, touch 13, flat-footed 17 (+5 armor, +2 Dex, +1 dodge, +2 shield)
hp 13 (1d8+5)
Fort +3, Ref +4, Will +2
Speed 30 ft. (20 ft. in armor)
Melee longsword +3 (1d8+3/19-20) or
:warhammer +3 (1d8+3/×3)
Ranged javelin +2 (1d6+3)
Hunter Spells Known (CL 1st; concentration +3)
:1st (2/day)—cure light wounds, magic fang, summon nature's ally I
:0 (at will)—guidance, light, purify food and drink (DC 12), spark[APG] (DC 12)
Str 17, Dex 14, Con 12, Int 13, Wis 14, Cha 8
Base Atk +0; CMB +3; CMD 16
Feats Dodge, Saving Shield<sup>APG</sup>, Toughness
Traits armor expert, monster hunter
Skills Acrobatics -3 (-7 to jump), Handle Animal +3, Heal +6, Knowledge (geography) +5, Knowledge (nature) +5, Perception +6, Stealth +1, Survival +6, Swim +2
Languages Common, Dwarven, Shoanti
SQ animal companion (wolf named Hukka), animal focus (1 minutes/day), nature training, wild empathy +0
Other Gear scale mail, heavy wooden shield, javelin (3), longsword, warhammer, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit<sup>UE</sup>, pot, spell component pouch, torch (10), trail rations (5), waterskin, wooden holy symbol, 38 gp
Animal Companion (animal companion (wolf named Hukka)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (1 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Bat (60 feet) (Su) When assuming this aspect, gain darkvision with listed range, or blindsense at higher levels.
Bear +2 (Su) When assuming this aspect, gain listed enhancement bonus to Con.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Falcon +4 (Su) When assuming this aspect, gain listed competence bonus to Perception.
Frog +4 (Su) When assuming this aspect, gain listed competence bonus to Swim & Acrobatics to jump.
Monkey +4 (Su) When assuming this aspect, gain listed competence bonus to Climb.
Mouse (Su) When assuming this aspect, gain evasion, or improved evasion at higher levels.
Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.
Owl +4 (Su) When assuming this aspect, gain listed competence bonus to Stealth.
Saving Shield As an immediate action, add a 2 shield bonus to an adjacent ally's AC.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Snake +2 (Su) When assuming this aspect, gain listed bonus to att on AoO & to AC vs. AoO.
Stag +5 (Su) When assuming this aspect, gain listed enhancement bonus to speed.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wolf (10 feet) (Su) When assuming this aspect, gain scent with listed range.
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