Dariel Endelient

female elf spiritualist (zeitgeist binder) 3
TN medium humanoid (elf)
Player Rei


Init +3 (+3 Dex)
Senses low-light vision, Perception +8


AC 16, touch 13, flat-footed 13; (+3 armor, +3 Dex)
hp 21 (3d8+3)
Fort +5, Ref +4, Will +5; +2 racial vs. fear
Special Defenses


Speed 30 ft.
Melee longsword +3 (1d8/19-20 x2)
Ranged longbow +5 (1d8/x3)
Special Attacks


Spells known (CL 3rd, concentration +5)
1st (4/day) - burst of adrenaline, cure light wounds, remove fear, shield
0 - detect magic, guidance, light, mage hand, message, stabilize


Str 13, Dex 16, Con 12, Int 12, Wis 15, Cha 10
Base Atk +2; CMB +3; CMD 16
Feats Breadth of Experience, Point-Blank Shot, Skill Focus (Diplomacy)1, Skill Focus (Heal)1
Skills (FCB +2) Acrobatics +4 (1), Bluff +5 (2), Climb +2 (1), Diplomacy +3/+62 (3), Heal +6/+9 (1), Knowledge (local) +8 (1), Knowledge (history) +4, Knowledge (all others) +3, Perception +8 (3), Perform (act) +1 (1), Profession (all) +4, Sense Motive +63 (1), Spellcraft +5 (1), Swim +2 (1), Use Magic Device +4 (1)
Traits Conspiracy Hunter (Perception), Forlorn
Languages Draconic, Elven, Taldan
SQ bonded manifestation, etheric tether, low-light vision, memories beyond death, settlement aspect (lore), settlement avatar, shared consciousness, urbanite, weapon familiarity, zeitgeist


On person
In backpack
Wealth
Encumbrance lbs. without backpack, lbs. with backpack ( lb. light/ lb. medium/ lb. heavy)

1 When zeitgeist in consciousness
2 +2 to gather information
3 +2 to get a hunch in a social situation

Nostalgia

female zeitgeist
TN medium outsider (phantom)


Init +2
Senses darkvision 60 ft., Perception +4


AC 16 18, touch 13 18, flat-footed 14 14; (+0 armor, +2 Dex, +4 natural, +2 dodge, +4 deflection)
hp 22 (3d10+3; Toughness +3)
Fort +4, Ref +3, Will +3
Defensive Abilities DR 5/slashing incorporeal


Speed 30 ft., fly 30 ft. (good)
Melee 2 slams +5 (1d6+1/x2)
Special Attacks Opening Strike (As a standard action, the phantom can make a melee attack against a foe. If this attack hits, the spiritualist designates one ally threatening that enemy. This ally can make a single attack at his full base attack bonus against that enemy as an immediate action.)


Str 12, Dex 15, Con 13, Int 7, Wis 10, Cha 14
Base Atk +3; CMB +4; CMD 16
Feats Toughness, Weapon Focus (slam)
Skills Diplomacy +8 (3)2, Heal +6 (3)2, Knowledge (local) +4 (3), Perception +4 (1), Stealth +7 (2)
Languages
SQ benevolent (aid another bonus granted +1, +2 if aiding spiritualist), deliver touch spells (30 ft.), emotional focus (kindness), link, opening strike, phase lurch, settlement focus (lore), share spells


Class Skills Bluff, Craft, Diplomacy2, Fly, Heal2, Intimidate, Knowledge (local)1, Knowledge (planes), Perception, Sense Motive, Stealth


On person

1 Selected at level 1
2 Emotional focus skill

ectoplasmic incorporeal

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