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Vafan Ymerisvans

Male Ifrit0 Swashbuckler (Flying Blade) 1 / Monk(Far Strike Monk) 2
Lawfull Neutral Medium Outsider(native)
Player mosillan (37103-32)
XP 6
Prestige/Fame 10/10


Init +7 (+3 dex, +4 racial)
Senses Perception +4, Darkvision 60'


AC 17, touch 13, flat-footed 14; (+3 dex)(+4 armor, +1 size)
HP 27 (1d10 + 2d8 + 3x 2 con + 1 fc)
Fort +6 (con +2, Swash +0, monk +3, resistance +1)
Refl +9 (dex +3, Swash +2, monk +3, resistance +1)
Will +4 (wis +0, Swash +0, monk +3, resistance +1)
Special Defences:

  • Swashbuckler
    • Opportune Parry&Riposte
  • Monk
    • Evasion

Speed 30ft
Melee

  • Unarmed +2 1d6
  • Dagger +8 1d4+3 (19-20)

Ranged

  • Dagger +8 1d4+3 (19-20), range: 10ft
  • Flurry of Daggers +7/+7 1d4+3 (19-20), range: 10ft

Special Offences:

  • Point-blank Shot
    • +1 attack & damage on ranged weapons at ranges up to 30'
  • Reduce Person
    • +2 attack & melee dagger damage 1d4->1d3 & all damage -1

Spell-like Abilities (CL 3, Concentration +6)
*1/day: Enlarge person OR Reduce Person: Humanoid and Ifrits only.


Str 11 Dex 17 Con 14 Int 10 Wis 10 Cha 16
Base Atk 2; CMB 2; CMD 15
Feats


Skills acp: -0; total skill ranks: 12

  • Acrobaticsc (3) +9
  • Appraise +0
  • Bluffc (1) +7
  • Climbc +0
  • Craftc +0
  • Diplomacyc (1) +7
  • Disable device +3
  • Disguise +3
  • Escape artistc +3
  • Fly +3
  • Handle animal +3
  • Heal +0
  • Intimidatec +3
  • Knowledge(arcana) +0
  • Knowledge(dungeoneering) +0
  • Knowledge(engineering) +0
  • Knowledge(geography) +0
  • Knowledge(history)c +0
  • Knowledge(local)c (1) +4
  • Knowledge(nature) +0
  • Knowledge(nobility)c (1) +4
  • Knowledge(planes) +0
  • Knowledge(religion)c (3) +6
  • Linguistics +0
  • Perceptionc (1) +4
  • Performc +3
  • Professionc +0
  • Ridec +3
  • Sense motivec +0
  • Sleight of handc +3
  • Spellcraft +0
  • Stealthc +3
  • Survival +0
  • Swimc +1
  • Use magic devicec (1) +7

Traits River Rat1 Dangerously Curious2
Languages Common, Ignan
RSQ Fire in the Blood, Efreeti Magic
SQ Deeds, panache (3), swashbuckler finesse, flurry of blows, fast thrower, unarmed strike, evasion


On person:
In backpack:
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance m lb. without backpack (38/76/115), M lb. with backpack (43/86/130)


Wondrous Items

  • Head
  • Headband
  • Face/Eyes
  • Neck
  • Shoulders Cloak of Resistance +1
  • Chest
  • Body
  • Armor
  • Belt
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes Age: 82, Height: 5'6" (168cm), Weight: 160lb (73kg)

  • 0
  • 1 You learned to swim right after you learned to walk. When you were a youth, a gang of river pirates put you to work swimming in nighttime rivers and canals with a dagger between your teeth so you could sever the anchor ropes of merchant vessels. You gain a +1 trait bonus on damage rolls with a dagger and a +1 trait bonus on Swim checks. Swim is always a class skill for you.
  • 2You have always been intrigued by magic, possibly because you were the child of a magician or priest. You often snuck into your parent’s laboratory or shrine to tinker with spell components and magic devices, and frequently caused quite a bit of damage and headaches for your parent as a result. You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.

Things to buy


Tulevaisuus


  • 4:
  • 5: Startoss Style
  • 6: Weapon Specialization(dagger)
  • 7: Imporved Critical(dagger) + Deadly Aim

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