Gender Skinwalker(Weretiger-kin)0
URogue 4 / Urban Bloodrager 2 / Samurai Poet of the Blossom 4 / Gunslinger(Bolt Ace) 0
Neutral Medium Humanoid(Skinwalker, Shapechanger)
Player mosillan


Init +6 (+5 dex, +1 luck)
Senses Perception +22, low-light vision


AC 24, touch 20, flat-footed 16; (+5 dex, +4 armor, +2 delfection, +1 dodge, +2 Dancer's Grace)(+2 Rage, +1 Insight)
HP 92 (4d8 + 6d10 + 10x 3 con + 4 fc)
Fort +14 (con +3, ur +1.3, ubr +3, sam +2.0, res +2, morale +2, luck +1)
Refl +16 (dex +5, ur +4, ubr +0.6, sam +1.3, res +2, morale +2, luck +1)
Will +8 (wis +0, ur +1.3, ubr +0.6, sam +1.3, res +2, morale +2, luck +1)
Special Defenses:

  • Impoved Uncanny dodge

Speed 55ft
Melee

  • Scion's Dagger +14/+9 1d4+14 (19-20) PA

Ranged

  • Dignity's Barb +16 1d6+2 (19-20)

Special Offenses:

  • Sneak Attack: 3d6

Str 13 Dex 20 (18) Con 16 (15+1) Int 13 Wis 10 (9+1) Cha 14 (12)/+2
Base Atk +9/+4; CMB 14; CMD 31
Feats


Skills acp: -; total skill ranks: 4x (8UR) + 2x (4UBR) + 4x (4SAM) + 10x (1Int + 2bg) = 86

  • Acrobaticsc (5) +16
  • Appraisec (1b) +6
  • Bluffc (10) +16 | +7 to feint in combat
  • Climbc (1) +6
  • Craftc +1
  • Diplomacyc (3) +10
  • Disable devicec (8) +19 | +1 on traps
  • Disguisec (4) +10
  • Escape artistc (7) +16
  • Fly +6
  • Handle animalc (1b) +7
  • Heal +1
  • Intimidatec +3
  • Knowledge[arcana] +2
  • Knowledge[dungeoneering]c (1) +6
  • Knowledge[engineering] +2
  • Knowledge[geography] +2
  • Knowledge[history] (1b) +3
  • Knowledge[local]c (1) +6
  • Knowledge[nature]c (1) +6
  • Knowledge[nobility] (6b) +8
  • Knowledge[planes] +2
  • Knowledge[religion] +2
  • Linguisticsc (1b) +6
  • Perceptionc (10) +23 | +1 on traps
  • Performc +3
  • Professionc +1
  • Ridec (1) +10
  • Sense motivec (10) +14
  • Sleight of handc (10b) +19
  • Spellcraftc +2
  • Stealthc (2) +11
  • Survivalc +1
  • Swimc (1) +6
  • Use magic devicec (1) +7

Traits Athletic Champion(Diplomacy, Perception)1 Marked by Nature's Magic2
Languages Common, Sylvan, Elven
RSQ Change Shape(1d6 Bite; 2x 1d4 claw; +10-foot racial bonus to base speed; See in darkness)
SQ Finesse training, Sneak attack, trapfinding, evasion, Rogue Talent(Trap Spotter, Combat Trick(Mobility)), Danger Sense +1, Debilitating Injury, Improved Uncanny Dodge, Bloodline(Verdant), Bloodline Power(Verdant Growth), Controlled Bloodrage 9/day), Fast Movement, Challenge 2/day, Order of the Blossom, Resolve 2/day, Dancer's Grace, Flourish(Kitsune's Mystique, Exodus of Speed), Order Ability(Sneak Attack), Graceful Strike


On person: Cape of Bravado, Stone of Good Luck
In backpack:
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance m lb. without backpack (50/100/150), M lb. with backpack (58/116/175)


Wondrous Items

  • Head
  • Headband Headband of Alluring Charisma +2
  • Face/Eyes Eyes of the Eagle
  • Neck
  • Shoulders Cloak of Resistance +2
  • Chest
  • Body
  • Armor
  • Belt Belt of Incredible Dexterity +2
  • Wrist 2x Speed sheath
  • Hand
  • Ring
  • Ring
  • Feet

Notes

  • 0
  • 1
  • 2

Things to buy


Tulevaisuus

Maybe:

  • Extra Rage
  • Deadly Aim
  • Thougness
  • Iron Will
  • Whirlwind
  • Shot on the Run
  • Rapid Reload
  • Deadly Aim
  • 10:Samurai
  • 11:Samurai
  • 12:Samurai
  • 13:
  • 14:
  • 15:
  • 16:
  • 17:

Step 1: write five things about your character’s concept and background, five things that you think are the most essential parts of your character. You don’t have to stop at five, if you like…this is just a minimum.

  • 1: Parkour-mestari
  • 2: Nuorten idoli
  • 3: Lähtenyt politiikkaan viemään nuorten asioita.
  • 4: Isä valmentajana, joka vihaa politiikkaa
  • 5:

Step 2: List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game

  • 1: Tasa-arvon tuominen Taldorin eliittipoliittikerhoon
  • 2:

Step 3 : List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet.

  • 1: Turrius
  • 2: Nemesis on kadonnut ja hänelle tuntematon kaksoissisar & he ovat jonkun aatelisen äpäräkaksoslapset.

Step 4 : Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you.

  • 1: Insert name, isä ja valmentaja. Kauppias.
  • 2: Insert name, paras kaveri
  • 3: Insert name, nemesis parkourin puolelta ja Olentiliksen kaksoissisar.

Step 5: Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor

  • 1:

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