Kjoert "Azadur Suurenmoinen" Hjortson

Male Dwarf Empyreal Sorcerer(Wildblooded) 16
CN Medium Humanoid(dwarf)
Player Filadeus
Favored Class Sorcerer (+16 hp)


Init +2
Senses Perception +23/+25, Darkvision 60', Stone Cunning


AC 16, touch 11, flat-footed 15; (+1 dex, +5 armor)MA
hp 174(16d6+80+16)
Fort +14, Ref +10, Will +24
(+2 bonus against poison, spells and spell-like effects), Defensive Training(+4 dodge bonus to AC against giants), Stability(+4 dodge bonus to CMD vs. bull rush/trip while on ground), Conviction(Reroll d20)
Resistances Acid(10), Cold(10)
SR 18


Speed 20 ft
Melee Heavy Pick +8/+3, 1d6/x4, P
Ranged Heavy Crossbow +9, 1d10, P, 120'
Special Attacks Heavenly Fire(1d4+8 divine energy, 11/day)(Sp)


Spells known(CL 16; concentration +24/+28; +4 to SR checks)
8th (4/day, DC 26) — Sunburst(DC 28)
7th (6/day, DC 25) — Banishment, Prismatic Spray(DC 27), Waves of Exhaustion
6th (7/day, DC 24) — Chain Lightning, Greater Dispel Magic, Freezing Sphere(DC 26), True Seeing
5th (7/day, DC 23) — Fire Snake(DC 25), Flame Strike(DC 25), Icy Prison, Wall of Force, Wall of Stone
4th (8/day, DC 22) — Dragon's Breath(DC 24), Enervation, Greater False Life, Phantasmal Killer, Remove Curse
3rd (8/day, DC 21) — Burrow, Dispel Magic, Fireball(DC 23), Heatstroke(DC 23), Magic Circle Against Evil
2nd (8/day, DC 20) — Glitterdust, Invisibility, Mirror Image, Resist Energy, Scorching Ray, Spider Climb
1st (8/day, DC 19) — Bless, Burning Hands(DC 21), Feather Fall, Mage Armor, Magic Missile, Silent Image
Cantrips (at will, DC 18) — Acid Splash, Detect Magic, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigation, Read Magic, Spark


Str 11, Dex 13, Con 20, Int 14, Wis 26, Cha 13
Base Atk +8; CMB +8; CMD 19
Feats Intensified Spell, Spell Focus(Evocation), Spell Specialization(Freezing Sphere), Extend Spell, Empower Spell, Greater Spell Focus(Evocation), Combat Casting, Quicken Spell, Iron Will, Spell Penetration
Skills
Appraise +6(1), Bluff +20(16), Heal +29(16), Intimidate +21(16), Knowledge (Arcana) +8(3), Perception +24(16), Spellcraft +17(12), Use Magic Device +20(16)
Traits Bloody-Minded, Giantslayer Scion
Languages Common, Dwarven, Giant, Orc
SQ Defensive Training +4, Greed, Hardy +2, Hatred +1, Heavenly Fire(1d4+8 divine energy, 11/day)(Sp), Slow and Steady, Stability +4, Stonecunning +2, Channel Positive Energy 6d6(1/day, DC 17)(Su), Conviction(1/day)


On person Explorer's Outfit (8 lbs. 0 gp), Heavy Pick (5 lb. 8 gp), Heavy Crossbow (8 lbs. 50 gp), Crossbow bolts x 20 (2 lbs. 2 gp), Sorcerer's Kit (32 lbs. 8 gp), Belt of Mighty Constitution +6(1 lb. 36 000 gp), Lesser Extend Metamagic Rod(5 lbs. 3000 gp), Handy Haversack(5 lbs. 2000 gp), Headband of Mental Prowess(Wis,Cha) +4 (1 lb. 16 000 gp), Orbicular Sac(500 gp), Mountaineer Kit, Dragonfoe amulet(1 lb. 20 000 gp), Lesser empower metamagic rod(5 lbs. 9000 gp), Lesser quicken metamagic rod(5 lbs. 35 000 gp), Robe of the archmagi(gray) (1 lb. 75 000 gp), Cloak of fiery vanishing, Ruby Sapphire of Osh-Maru, True Seeing Material Components(x5)
Wands CLW(16)
Potions CLW(2)
Scrolls Comprehend Languages(2), Endure Elements(3), Fly, Gust of Wind, Passwall, Knock, Stone Shape
Wealth ~320k gp
Encumbrance ~60 lbs. (76 lbs. light/153 lbs. medium/230 lbs. heavy)

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