Female Human Bloodrager (Urban) 1, Inquisitor (Sanctified slayer/Ravener hunter) 5
Lawful Neutral Medium Humanoid (human)
Player Nostrix


Init +5 (+2 dex, +2 wis, +1 ioun stone)
Senses Perception +8


AC 19, touch 12, flat-footed 14; (+6 armor, +2 dex, +1 dodge)
HP 58 (1d10, +5d8, +18 con, +5 fcb)
Fort +11 (con +3, resist +2, class +6)
Refl +5 (dex +2, resist +2, class +1)
Will +8 (wis +2, resist +2, class +4)
Resist Fire: 3, Acid: 3, Electricity: 4, Cold: 2


Speed 50ft, with armor 50ft (Bloodrager +10, Cinder dance +10)
Melee PowerAttack MW CI Greatsword +9 2d6+12 19-20
Melee PowerAttack MW Alc.Silver Lucerne Hammer +9 1d12+12 x2
Melee PowerAttack +1 Chainsaw 'Ran' +9 3d6+13 18-20
Melee PowerAttack, Rage +1 Chainsaw 'Ran' +11 3d6+16 18-20
Melee PA, Study, Rage, Bane: +1 Chainsaw 'Ran' +15 5d6+20 18-20 (Crit: 8d6+36)
Ranged Darkwood composite Longbow[+3] +7 1d8+3 X3
Sneak attack: +1d6
Destined strike: free action 3/d +1 insight on 1 attack
Studied target: move action(swift on sneak) +2 attack/damage (Bluff, Knowledge, Perception, Sense Motive, and Survival)
Bane: +2 attack, +2d6+2 damage 5 rds/d
Controlled bloodrage +4 str, dex or con 7 rds/d


Inquisitor Spells:(CL 6) Concentration: +8
2nd (2+1/d) See invisibility, Weapon of Awe, Align weapon
1st (4+1/d) Divine favor, Magic weapon, Shield of faith, Cure light wounds
0th Light, Detect magic, Read magic, Guidance, Stabilize, Create water


Str 18, Dex 14, Con 16, Int 10, Wis 15, Cha 10
Base Atk +4; CMB +8; CMD 20
Feats

  • 1: Power attack (-2 +6)
  • 1: Dodge (Human)
  • 3: Mobility
  • 4: Demon Hunter(bonus, +2 to ID demons and followers, +2 morale to attack rolls)
  • 5: Spring attack
  • 6: Nimble moves(bonus, ignore 5ft of difficult terrain, can 5ft step)

Skills acp: -1; total skill ranks: 40, Monster knowledge +2

  • Acrobaticsc (2) +6
  • Appraise (0)
  • Bluffc (1) +4
  • Climbc (1) +8
  • Craft ()c
  • Diplomacyc (3) +6
  • Disable device (0)
  • Disguisec (1) +4
  • Escape artistc (1) +6
  • Fly (0)
  • Handle animal (0)
  • Healc (1) +6
  • Intimidatec (1) +6
  • Knowledge(arcana)c (2) +5
  • Knowledge(local)c (2) +5
  • Knowledge(nature)c (1) +4
  • Knowledge(religion)c (2) +5
  • Knowledge(planes)c (2) +5
  • Knowledge(dungeoneering)c (1) +4
  • Linguisticsc (0) 0
  • Perceptionc (5) +10
  • Perform (0) -1
  • Professionc (0)
  • Ridec (0) 0
  • Sense motivec (5) +13
  • Sleight of hand (0)
  • Spellcraftc (1) +4
  • Stealthc (1) +6
  • Survivalc (2) +7 (+3 find/id tracks)
  • Swimc (1) +8
  • Use magic device (4) +5

Traits: Fate's favored, Magical knack(Inquisitor)
Languages: Common, Hallit
RSQ: Skilled, Bonus feat
SQ: Charged by nature (Flame mystery), Holy magic (all [good] cleric spells added to list), Stern gaze (+1/2 level sense motive, intimidate), Detect alignment, Track (+1/2 level find/identify tracks), Monster knowledge (+wis to ID monster), Cunning initiative (+wis Init), Discern lies. \\


On person: Holy Symbol of Desna (tattoo), Traveller's outfit (5lbs), MW CI Greatsword (8lbs), MW Alc Silver Lucerne hammer (12lbs), Mithral Breastplate (12.5lbs), Wayfinder, Darkwood comp. longbow [+3] (1.5lbs), 20 durable CI arrows (3lbs), 20 durable silver arrows (3lbs), Belt of mighty CON+2, Headband of WIS+2, +1 Chainsaw 'Ran' (6) (10lbs), Masterwork backpack, Inquisitor's kit (34lbs)
Mnemonic Vestment scrolls:
Wealth 2129
Potions/Oils:
Wands: Heightened awareness (43), CLW (20), Longstrider (44)
Miscs:
Ioun Stones: Cracked pink & green sphere (+1 UMD), cracked dusty rode prism (+1 init), Cracked opalescent white pyramid (chainsaw)
Encumbrance 89 lbs. (116/233/350)


Wondrous Items

  • Head
  • Headband Headband of inspired wisdom +2
  • Face/Eyes
  • Neck
  • Shoulders Cloak of resistance +2
  • Chest
  • Body
  • Armor Mithral breastplate
  • Belt Belt of mighty constitution +2
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes

  • 0
  • 1
  • 2

Things to buy


Mekanismin wiki pyörii PmWikin päällä ulkoasunaan UnStrapped