Female Tiefling Investigator (Empirist) 6 (seiskatason statit merkitty sulkuihin 7)
Chaotic Neutral Medium Outsider (Native), Humanoid (Human)
Player cheant


Init +4
Senses Darkvision, Perception +11


AC 18, touch 14, flat-footed 14; (+4 Armor +4 Dex)
Long buff AC 25, touch 16, flat-footed 19; (+4 Armor, +5 Natural Armor, +6 Dex)
hp 50 (57) ([8] +2 con +1 fcb)
Fort +5, Ref +10, Will +6


Speed 30 ft / 30 ft armor
Melee Rapier +8 (9) (1d6+1, 18-20/x2)
Melee Sap +8 (9) (1d6+1 (S), x2)
Melee Cold Iron Dagger +8 (9) (1d4+1, 19-20/x2)
Melee Alchemical Silver Light Mace +8 (9) (1d6+1, x2)
Ranged Dart +8 (9) (1d4+1, x2, 20ft) Melee Flame Tongue +9 (10) (1d6+2 +1d6 fire, 19-20/x2 + 1d10 fire) Ranged Flame Tongue +9 (10) touch (4d6 fire) 1/d


Spells known
1st – Heightened Awareness, Cure Light Wounds, Shield, Expeditous Retreat, Monkey Fish, Identify, Comprehend Languages, Crafter's Fortune 2nd - Barkskin, Invisibility, Blur, Spider Climb, See Invisiblity, Bull's Strenght, Vomit Swarm, Resist Energy, Lesser Restoration (3rd - ''Resinous Skin, Haste, Fly, Tongues, Remove Curse)


Spells prepared (default)
1st (6/day) – Cure Light Wounds, Shield, Heightened Awareness, Expeditous Retreat, Monkey Fish 2nd (4/day) - Barkskin, Resist Energy, Blur (3rd (2/day) - Haste, Fly )


Str 12, Dex 18, Con 15, Int 20, Wis 9, Cha 7
Base Atk +3; CMB +4; CMD 18
Feats Weapon Finesse, Extra inspiration
Skills Acrobatics +14 (15), Appraise +9, Bluff +4 (Philosophy +10), Craft (Alchemy) +13 (14), Diplomacy +13 (14), Disable Device +15 (16) (Traps +18 (19)), Disguise +2, Escape Artist +8, Heal +3, Intimidate +2, Knowledge (Nature, Nobility, History, 1 rank each) +9, Knowledge (Local, Engineering, Geography, Planes, Religion, Dungeoneering) +10, Knowledge (Arcana) +14 (15), Linguistics +11 (15), Perception +13 (14) (Traps +16 (17)), Sleight of Hand +8, Spellcraft +15 (16), Stealth +10, Use Magic Device +8
Traits Student of Philosophy, Freed Slave
Languages Common, Draconic, Goblin, Orc, Elven, Sylvan, Abyssal, Infernal (Aquan, Auran, Ignan, Terran)
Spell like abilities

  • Darkness 1/d CL 6 (7)

Special Qualities

  • Trapfinding
  • Darkvision 60ft
  • Inspiration 8/d (9/d)
  • Human-Looking
  • Ceaseless Observation (Ex)
  • Unfailing Logic (Ex)
  • Studied Combat +3
  • Studied Strike +2d6
  • Keen recollection
  • Trap sense +2
  • Trap spotter
  • Expanded inspiration
  • Mutagen
  • Underworld inspiration

( *Sickening Offensive)


On person Rapier, sap, cold iron dagger, alchemical silver light mace, studded leather +1, silk rope 40ft, grappling hook, dart x4, traveler's outfit, Cloak of Fangs, potion of cure moderate wounds, masterwork thieves tools, alchemist's fire, Dust of Darkness, Oil of Keen Edge, Boots of Spider Climb, Amulet of Mighty Fists
In backpack Alchemists's Kit ( http://www.d20pfsrd.com/equipment---final/goods-and-services/tools-kits#TOC-Kit-Alchemist-s )
Wealth 950 gp
Encumbrance 43 lbs. without backpack, 64 lbs. with backpack (43lbs. light, 86 lbs. medium, 130 lbs. heavy)

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