w00-d13

Male Wyrwood0 Magus 5 (+5 hp)
Neutral Small Construct
Player mosillan (37103)
Game Tear's at Bitter Manor


Init +3 (+3 dex)
Senses Perception +2, Darkvision 60', low-light


AC 18, touch 14, flat-footed 15; (+3 dex, +4 armor, +1 size) (+4 shield)
hp 48 (5d8 + 10 + 5 + 5)
Fort +5 (con +0, Magus +4, resistance +1)
Ref +5 (dex +3, Magus +1, resistance +1)
Will +6 (wis +1, Magus +4, resistance +1)


Speed 30ft, with armor 30ft
Melee +1 Scimitar +7 (1d4+6/18-20/x2) PA
Melee +2 Keen Scimitar +23 (1d4+7/15-20/x2) AP+SC(TS)+PA+CE+FD -> +4 AC
Ranged Longbow +6 (1d6+2/x3) DA


Spells usually prepared (CL 5, Concentration +7 / +4 defensive/grappled)
2nd (3/day) (DC 17)- spells
1st (4/day) (DC 16)— spells
Cantrips (DC 15) — spells
Spells known

  • 2nd: Glitterdust, Invisibility, Mirror Image, Bull's Strength
  • 1st: Infernal Healing, Shield, True Strike, Snow ball, Magic Missile, Shocking Grasp, Burning hands, Expeditious retreat, Vanish
  • Cantrips: Acid splash, Arcane mark, Dancing lights, Daze, Detect Magic, Disrupt undead, Flare, Ghost sound, Light, Mage hand, Open/close, Prestidigitation, Ray of frost, Read Magic, Spark

Str 17, Dex 16, Con -, Int 14, Wis 12, Cha 8
Base Atk +3; CMB 5; CMD 18
Feats Toughness, Combat Casting, Extra Arcane Pool, Craft Wand


Skills acp = 0;

  • Acrobatics +6 (3)
  • Bluff +1 (2)
  • Disguise +2 (3)
  • Disable Device +4 (1)
  • Fly +5 (0)
  • Knowledge(arcana) +6 (1)
  • Knowledge(planes) +6 (1)
  • Perception +2 (1)
  • Stealth +10 (3)
  • Spellcraft +10 (5)

Traits
Languages Common, Draconic, Gnome
SQ Arcane pool (6/day), Spell combat, Spellstrike, Magus Arcana(Wand wielder), Spell recall,


On person: Hat of disguise, Mithrall Shirt, Cloak of resistance +1, +1 Scimitar, Longbow, arrows
In backpack:
Wands: Infernal Healing, True Strike, Shield
Miscs:
Ioun Stones:
Encumbrance x lb. without backpack (z/2z/3z), x+y lb. with backpack (c/2c/3c)


Wondrous Items

  • Head Hat of Disguise
  • Headband
  • Face/Eyes
  • Neck
  • Shoulders Cloak of resistance +1
  • Chest
  • Body
  • Armor Mithrall Chain Shirt
  • Belt
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes
0 All wyrwoods have the following racial traits. +2 Dexterity, +2 Intelligence, -2 Charisma: Wyrwoods are quick and calculating. As constructs, wyrwoods do not have a Constitution score. Wyrwoods are Small creatures and gain a +1 size bonus on attack rolls, a -1 penalty on combat maneuver checks and to combat maneuver defense, a +2 bonus on Fly checks, and a +4 size bonus on Stealth checks.


Tulevaisuus

lvl6:

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