Zaramir Arzen

Male Duergar Cave Druid 12
LE Medium Humanoid
---- Init 1
Senses Perception +23, Sense Motive +20


AC 25, touch 12, flat-footed 23; (+10 armor, +3 shueld, +1 Dex, +1 deflection)
hp87
Fort 10, Ref 6, Will 17
Special Defenses


Speed 20
Melee
Melee
Ranged
Ranged
Special Attacks


Spells known
6th (3/day) 5th (4/day) 4th (5/day) 3rd (6/day) 2nd (6/day) 1st (6/day) — spells
Cantrips/Orisons (at will) — spells


Str 16, Dex 12, Con 12, Int 18, Wis 26, Cha 4
Base Atk 9; CMB 12; CMD 23
FeatsHeavy Armor Profiency, Spell Focus (Conjuration), Aug,emt Summoning, Nature Spell, Leadership, Blind-Fight, Superior Summoning
Skills Acrobatics +4 (1), Climb +7 (1), Disable Device +3 (1), Fly +9 (5), Handle Animal +7 (7), Heal +12 (1), Knowledge(Dungeoneering) +21 (12), Knowledge (Geography) +16 (12), Knowledge(nature) +19 (12), Knowledge(planes) +9 (5), Perception +23 (12), Ride +5 (1), Sense Motive +20 (12), Spellcraft +19 (12), Stealth +13 (12), Survival +25 (12), Swim +7 (1)
Traits Oppressive Exceptations, Deep Guardian, Nature-born Leader
Languages Common, Undercommon, Dwarfen, Druidic, Auron, Terran, Aquan, Ignan
SQ Cave Sense, Wild Empathy, Tunnelrunner, Lightfoot, Resist Subterranean Corruption, Touch of Darkness, Eyes of Drakness, Darkvision 120ft, Duergar Immunities, Stability


On person
In backpack
Wealth
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)


Notes

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