Kharakhan "Verihammas"

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Male Human Druid(Saurian Shaman) 9
N Medium Humanoid(human)
Player Filadeus (48567-12)
Xp 24
Faction Osirion
Prestige/Fame 38/40
Favored Class Druid (+9 hp)

Init +4
Senses Perception +6

AC 26, touch 12, flat-footed 25; (+10 armor, +1 def, +1 dex, +4 nat) BS
hp 93(9d8+36+9)
Fort +12, Ref +7, Will +10
Special Defenses Outcast's Intuition(+1 to cl against dispel), Heart of Wilderness +4, Resist Nature's Lure(+4 saves vs. effects from fey and effects using plants), Dies at Con -22, +7 to stabilize

Speed 30(20) ft
Melee Quarterstaff +12/+7, 1d6+9/x2, B
Melee Shillelagh +13/+8, 2d6+10/x2, B
Melee Bite +13, 1d6+7/x2, B/P/S ST
Melee Claw +13/+13, 1d4+7/x2, B/S ST
Ranged Sling +8, 1d4+6/x2, B, 50'
Special Attacks
Power Attack(-2/+4), Rake(2 claw attacks), Saurian Totem Transformation(Move Action, 9 minutes/day)

Spells prepared(CL 8; concentration +10)
5th (1/day, DC 17) — Animal Growth
4th (2/day, DC 16) — Air Walk, Freedom of the Movement
3rd (3/day, DC 15) — Communal Delay Poison, Resinous Skin, Communal Resist Energy
2nd (5/day, DC 13) — Barksin(x3), Resist Energy, Lesser Restoration
1st (5/day, DC 12) — Ant Haul, Cure Light Wounds(x2), Faerie Fire, Shillelagh
Orisons (at will, DC 11) — Create Water, Detect Magic, Guidance, Light

Str 22(20), Dex 14, Con 18(16), Int 9(7), Wis 15(13), Cha 7
Base Atk +6; CMB +12; CMD 24
Feats Augment Summoning, Spell Focus(conjuration), Power Attack, Heavy Armor Proficiency, Natural Spell, Planar Wild Shape
Skills [ACP -5]
Climb +10[1], Handle Animal +10/+14[9], Heal +6[1], Know(Nature) +5[1], Know(Planes) +8[9], Perception +6[1], Ride +6[1] Sense Motive +7[1], Spellcraft +3[1], Survival +12[1], Swim +10[1]
Traits Adopted, Ekujae Reflexes, Outcast's Intuition
Languages Celestial, Common, Druidic, Polyglot
SQ Animal Companion Link(Ex), Heart of the Wilderness +4, Outcast's Intuition, Resist Nature's Lure, Share Spells with Companion, Wild Empathy +7(Ex), Spontaneous Casting(Summon Nature's Ally), Saurian's Totem Transformation(move action, 9 minutes/day)(Su), Woodland Stride(Ex), Wild Shape(7 hours/11 hours, 3/day), Trackless Step(Ex)
Boons Mythic Legacy, Savior of the Sages, Plunder and Peril, Honored Acolyte, Relic Guardian

On person Traveller's Outfit (5 lbs. 0 gp), Quarterstaff(4 lbs. 0 gp), Sling(0 gp), Sling bullets(10 lb. 2 sp), +1 wild (black)dragonhide full plate(50 lbs. 19 300 gp), Spring loaded wrist sheath(x2, 2 lbs. 20 gp), Alchemist's Fire(x4 4 lbs. 80 gp), Cloak of resistance +2(1 lb. 4000 gp), Amulet of Mighty fists +1(4000 gp), Belt of Physical Might +2(Str,Con)(1 lb. 10000 gp), Headband of inspired Wisdom +2(1 lb. 400 gp)
On backpack (57 lbs.) Druid's Kit(44 lbs. 50 gp), Grappling Hook(4 lbs. 1 gp), Silk Rope(5 lbs. 10 gp), Mwk Backpack(4 lbs. 50 gp)
Wands Wand of clw(43)
Potions Potion of Cure Light Wounds
Ioun Stones Scarlet and blue sphere(Know[Planes])
Wealth 3753 gp
Encumbrance ~80 lbs. without backpack, ~130 lbs. with backpack (200 lbs. light/400 lbs. medium/600 lbs. heavy)
Good Druid Spells to Consider
1st Level: Calm Animals, Charm Animal, CLW, Entangle, Faerie Fire, Goodberry, Longstrider, Magic Fang, Obscuring Mist, Snowball, Touch of the Sea
2nd Level: Barksin, Frigid Touch, Resist Energy, Lesser Restoration
3rd Level: CMW, Daylight, Communal Delay poison, Resinous Skin, Communal Resist Energy, Water Breathing
4th Level: Air Walk, Dispel Magic, Freedom of Movement, Life Bubble, Scrying, Strong Jaw
5th Level: Animal Growth, CCW, Tree Stride, Wall of Thorns


Igazi "Suuri Kita"

Male Allosaurus
N Large Animal

Init +3
Senses Perception +6, Low-Light Vision, Scent

AC 31, touch 12, flat-footed 28; (+3 dex, +7 armor, +12 natural, -1 size)
hp 52 (68 with AG)
Fort +8, Ref +9, Will +4
Special Defenses Devotion +4(+4 morale bonus on will vs Enchantments), Evasion(Ex), Animal Growth(+2 Fort, -1 Ref)

Speed 40 ft
Melee Bite(+Grab) +13, 1d8+8/x2, B/P/S and Claws +13/+13, 1d6+8/x2, B/S
Melee Bite(+Grab) +11, 1d8+12/x2, B/P/S and Claws +11/+11, 1d6+12/x2, B/S PA
Melee Bite(+Grab) +14, 2d6+16/x2, B/P/S and Claws +14/+14, 1d8+16/x2, B/S PA+AG
Special Attacks Grab(+19 to grapple/+24 with AG), Pounce(Ex), Combat Reflexes(4 AoO/round)

Str 24, Dex 16, Con 14, Int 3, Wis 15, Cha 10
Base Atk +6; CMB +15; CMD 28(32 with AG)
Feats Light/Medium Armor Proficiency, Power Attack, Combat Reflexes
Tricks Attack, Attack Any Target, Down, Fetch, Flank, Heel, Seek, Stay
Skills Acrobatics +9[4], Climb +10[1] Perception +6[1], Stealth +2[1], Swim +10[1]
SQ Scent(Ex), Low-Light Vision, Evasion

Gear +1 mithral breastplate barding (5 800 gp, 30 lbs.)
Encumbrance 30 lbs. (466 lbs. light/932 lbs. medium/1400 lbs. heavy) (11200 lbs. with AG)\\

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