Female Tiefling Bloodrager 13
CN Medium Outsider (native)
Player Sazmo


Init +5
Senses Perception +17, darkvision 60 ft.


AC 32, touch 20, flat-footed 26; (+8 armor, +5 Dex, +1 dodge, +3 deflection, +1 insight, +4 natural)
DR 3/-
hp 184
Fort 17 Ref 11 Will 11
Special Defenses Raging Vitality; +2 saves vs. cold, electricity, fire, fear, "friendly fire"; Uncanny Dodge, Improved Uncanny Dodge; Resist acid/cold/fire 5 when bloodraging, DR 3/-


Speed 40 ft.; +10 speed when charge, run, withdraw
Melee +3 defending bastard sword (two-handed) +21/+16/+11 (1d10+10)
Melee +1 furious greataxe +19/+14/+9 (1d12+8/x3)
Melee claws (with greater abyssal bloodrage) +22/+22 (1d8+9+1d6 fire/x2)
Melee +1 cold iron battleaxe +19/+14/+9 (1d8+6/x3)
Ranged +1 adaptive comp. longbow +19/+14/+9 (1d8+6/x3)
Special Attacks Greater Abyssal Bloodrage (32 rnds/day), Arcane Strike (+3 dmg), Cleave, Power Attack, Furious Focus, Lunge, Deliquiscent Gloves (+1d6 acid to melee attacks)


Spells known
1st (3/day) — Shield, Feather Fall, Long Arm, Touch of the Sea, Ray of Enfeeblement, Endure Elements, True Strike
2nd (2/day) — Extreme Flexibility, Mirror Image, See Invisibility, Resist Energy, Bull's Strength, Spider Climb
3rd (2/day) — Fly, Heroism, Water Breathing, Burrow, Rage
4th (2/day) - Fire Shield, Hellmouth Lash
Bloodline Abyssal
Bloodline powers Claws (2 primary natural attacks, 1d8, magic, flaming), Demonic Bulk (may Enlarge Person when entering bloodrage), Demon Resistances (resist acid/cold/fire 5 when bloodraging), Abyssal Bloodrage (add 2 Str when bloodraging, -4 to AC)


Str 20 (16), Dex 20 (16), Con 18 (16), Int 9, Wis 12, Cha 16 (12)
Base Atk +13/+8/+3; CMB 19; CMD 38
Feats House Rule: Power Attack, Deadly Aim, Dodge, Raging Vitality, Eschew Materials (bonus), Arcane Strike, Toughness (bonus), Armor of the Pit, Cleave (bonus), Furious Focus, Iron Will, Intimidating Prowess (bonus), Lunge
Skills Acrobatics +20 (13), Appraise +3 (4B), Climb +11 (4), Handle Animal +14 (8B), Intimidate +12 (1), Knowledge (geography) +1 (1B), Knowledge (history; nobility) +0 (1B), Perception +17 (13), Profession (cook) +6 (5B), Sleight of Hand +10 (6B), Survival +8 (3), Swim +12 (5)
B background skills
Traits Infernal Bastard, Courageous
Languages Taldan
SQ Darkvision 60 ft., Fiendish Sprinter, Prestidigitation (at will), Fiendish Sorcery, Greater Abyssal Bloodrage (32 rnds/day), Fast Movement, Blood Casting, Blood Sanctuary, Uncanny Dodge, Improved Uncanny Dodge, Damage Reduction (3/-)


On person +2 mithral breastplate, ring of protection +3, +3 defending bastard sword, +1 furious greataxe, MW comp. longbow (Str +3), +1 cold iron battleaxe, dagger, traveler's outfit, potion (CSW) in spring-loaded wrist sheath, 5 x alchemist's fire, potion (CSW), Hat of Disguise, Xeorn's silver tankard, Cloak of Resistance +4, Golembane Scarab, 5 x potion (CMW), 5 x acid flask, 2 x potion (Lesser Restoration), Wayfinder with Dusty Rose Prism Ioun Stone inside, Belt of Physical Might (Str, Dex) +4, 2 x wooden stake, Amulet of Natural Armor +2, Ring of Jumping, arrows (40), cold iron arrows (16), Headband of Alluring Charisma +4, 3 x oil (Align Weapon [good]), Pink Rhomboid Ioun Stone, Deliquiscent Gloves
In backpack waterskin, manacles, crowbar, torch x 3, rope (silk) x 2, flint and steel, cork vest, grappling hook
Wealth 200 pp, 6336 gp, 10 sp, 7 cp
Encumbrance lb. without backpack, lb. with backpack (76 lb. light/77-153 lb. medium/154-230 lb. heavy)


Notes In Rheinhart's Bag of Holding: +1 alchemical silver earthbreaker, Headband of Alluring Charisma +2
Story bonus: +1 to fortitude saves, knowledge(geography) and survival

Laitoin tälle Ruvokin kamat, paitsi studded leather, whip ja heavy wooden shield. Ne jää jälkeen Ruvokin muistolle.

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