Itse olen tehnyt niin, että jokainen loitsu, feat, skill yms. on omalla rivillään ja jokaisella on linkki d20pfsrd:n vastaavaan asiaan, esimerkiksi:

1st (3/day) — Acid Arrow, Comprehend Languages
Feats Power Attack, Dodge
Skills Appraise +4 (1), Craft (alchemy) +4 (1),
Tällä tavoin asiat ovat edes jonkinlaisessa järjestyksessä muokkausruudussa, ja linkit eivät huku sotkuun.


Mihail Zaendrak

Brightest light casts the strongest shadow

Male Human Witch 1
NG medium humanoid(human)
Player JJape

Init +12
Senses Perception +1

AC 12(+2 dex), Touch:12, Flat: 10
with Mage Armor 16 ; 12 ; 14
hp 9(1d6+2*1+1)
Fort +1, Ref +2, Will +3 (+2 vs. death effects)
Special defenses Dies only at CON-4

Speed 30ft
Melee Dagger -1 1d4-1, x2
Ranged Light Crossbow +2 1d8

Witch spells prepared (CL1, Concentration: +5)
1st(DC 15) — Cause Fear, Mage Armor
Orisons (at will) — Stabilize, Detect Magic, Light
Witch hexes Evil Eye
Patron Shadow

Witch spells known 1st — Cause Fear, Mage Armor, Charm Person
Orisons (at will) — all

Str 8, Dex 14, Con 14, Int 18, Wis 12, Cha 10
Base Atk +0; CMB -1; CMD 11
Feats Improved Initiative, Spell Penetration
Skills Knowledge:Arcana +8(1), Knowledge:Nature +8(1), Knowledge:History +8(1), Knowledge:Planes +8(1), Linguistics +5 (1), Spellcraft +8(1), Use Magic Device +4(1)
Traits Reactionary, Resurrected
Languages Taldan, Varisian, Ancinent Osirion, Draconic, Infernal, Celestial, Ancinent Thassilonian
SQ Familiar:Greensting Scorpion
Notes Kolme ekaa favored class bonaria hipareihin, loput bonus-spelleihin

On person Travelerer`s Outfit, Dagger, 2xScroll of CLW
In backpack "Pathfinder Kit", Dungeoneering Kit
Wealth jotain hiluja gp
Encumbrance ??

Resurrected by a shadowy figure, guided by mysterious Shae, sent to Osirion to delve the shadows of its history. More to come....

Leveling Plan
1. Improved Initiative, Spell Penetration Evil Eye
2. Cackle
3. Accursed Hex
4. Misfortune(+1 INT)
5. Spell Focus:Illusion
6. Flight
7. Greater Spell Focus:Illusion
8. Fortune
9. Persistent Spell
10. Ice Tomb/Retribution
11. Split Hex
12. Ice Tomb/Retribution
13. Rime Spell
14. Agony
15. Toughness/Quicken Spell/Great Fortitude/Extra Hex/Focused Spell/Greater Spell Penetration ---

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