Pathfinder Society -hahmot

Chiuza Demonia

Clad in tight black leather armor studded with steel. Raven-black hair with violet stripes and eerily enough, crimson red eyes.
Quote: "I'll make blood pudding out of you!"

Female Human(Chelaxian) Ranger 2 (Infiltrator)
Lawful Neutral Medium Humanoid (human)
Player Hattaratar (97341-4)
Xp 5/6
Faction Dark Archives
Prestige/Fame 5/9


Init +5
Senses Perception +6; +8 against Evil Outsiders!


AC 16, touch 13, flat-footed 13; (+3 armor, +3 Dex)
hp 20
Fort +6 (+3 con, +2 Con, +1 resistance)
Ref +7 (+3 dex, +3 Dex, +1 resistance)
Will +2 (+0 wis, +1 Wis, +1 resistance)
Special Defenses

  • Furs: +2 bonus on Fortitude saves to resist cold weather. This does not stack with any bonuses gained from the Survival skill.

Str 16(+3), Dex 17(+3), Con 14(+2), Int 10(+0), Wis 12(+1), Cha 7(-2)
BAB +2; CMB +5 (+2 BAB+3 Str); CMD 18 (10+5 CMB+3 Dex)
Speed 30 ft. (light armor & light load)
Melee "Lihakirves", +5 (1d6+3, x3, S)
Ranged Mwk Composite Longbow, +6 (1d8+3, x3, P or B); 110 ft. range
Ranged Rapid Shot (Longbow), +4/+4 (1d8+3, x3, P or B); 110 ft. range
Special Attacks

  • Point-Blank Shot: +1 on ranged attack rolls and ranged weapon damage rolls if target is within 30 ft.
  • Precise Shot: Ignore penalty when shooting targets engaged in melee combat with your allies
  • Rapid Shot: If you move only 5 ft. on your turn, you can make two attacks, albeit with -2 attack penalty for each
  • Favored Enemy — Evil Outsider: +2 to weapon attack and damage rolls if target is Evil Outsider.

Spells known
1st (x/day) — spells


Feats Point-Blank Shot, Precise Shot, Rapid Shot
Skills (16 ranks; ACP 0)

  • +3 — Acrobatics (0)
  • +0 — Appraise (0)
  • - 2 — Bluff (0); +2 against Evil Outsiders!
  • +3 — Climb (0)
  • +0 — Craft (0)
  • - 2 — Diplomacy (0)
  • +3 — Disable Device (0); Max 10!
  • - 2 — Disguise (0)
  • +3 — Escape Artist (0)
  • +3 — Fly (0)
  • - 2 — Handle Animal (0); Max 10!
  • +1 — Heal (0)
  • - 2 — Intimidate (0)
  • +0 — Kno. Arcana (0); Max 10!
  • +4 — Kno. Dungeoneering (1)
  • +0 — Kno. Engineering (0); Max 10!
  • +4 — Kno. Geography (1)
  • +0 — Kno. History (0); Max 10!
  • +0 — Kno. Local (0); Max 10!
  • +5 — Kno. Nature (2)
  • +0 — Kno. Nobility (0); Max 10!
  • +6 — Kno. Planes (2); +2 on checks about Evil Outsiders!
  • +0 — Kno. Religion (0); Max 10!
  • +2 — Linguistics (2); Abyssal, Infernal
  • +6 — Perception (2); +2 to notice Evil Outsiders!
  • - 2 — Perform (0)
  • +6 — Profession: Butcher (2)
  • +3 — Ride (0)
  • +1 — Sense Motive (0); +2 against Evil Outsiders!
  • +3 — Sleight of Hand (0); Max 10!
  • +0 — Spellcraft (0); Max 10!
  • +7 — Stealth (2)
  • +6 — Survival (2); +1 to track; +2 to track Evil Outsiders!
  • +2 — Swim (0)
  • - 2 — Use Magic Device (0); Max 10!
  • +0 — Wild Empathy (Ranger Level + Cha)

Traits Fiend Blood(Kno. Planes), Reactionary
Languages Abyssal, Common, Infernal
SQ 1st Favored Enemy (Evil Outsider), Track, Wild Empathy, Ranger Combat Style (Rapid Shot)


On person Explorer's Outfit, Furs, Mwk Studded Leather, Mwk Darkwood Composite(+3 Str) Longbow, Handaxe, 2 x Spring-Loaded Wrist Sheath, 40 blunt arrows, 40 standard arrows, Cloak of Resistance +1
In backpack ranger's kit, grappling arrow x 2
In Spring-Loaded Wrist Sheath(s) Wand of Cure Light Wounds (50/50)
Wealth 576 -178+453 gp
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)


Pathfinder Society Scenarios:

  1. Master of the Fallen Fortress (14.9.2014; GM: Arkhios)
  2. The Confirmation (10/10/2014; GM Arkhios; -2 PP Wand of Cure Light Wounds)
  3. First Steps - In Service to lore (24/10/2014; GM: Arkhios; -1000gp, -2 PP Mwk Darkwood Composite(+3) Longbow, Cloak of Resistance +1
  4. Silent Tide (25/1/2015; GM: Arkhios; -178gp in Furs, masterwork transformation (Studded Leather) from Arik, 2 x Spring-loaded wrist sheath)

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