Male Dhampir Warpriest of Urgathoa (Cult Leader) 2
Neutral Medium Humanoid (dhampir)
Player Nostrix


Init +2 (+2 dex)
Senses Perception +6, Darkvision 60ft


AC 16, touch 14, flat-footed 15; (armor +4, dex+2)
HP 17 (2d8, +2 con +2 fcb)
Fort +4 (con +1, class +3)
Refl +2 (dex +2, class +0)
Will +4 (wis +1, class +3)

+2 to saves vs mind-affecting & disease, -1 to saves vs ability damage/drain.


Speed 30ft, with armor 30ft

Melee Alc. silver Heavy mace +5 1d8+3 x2
Melee CI Longspear +5 1d8+4 x3
Melee MW Scythe +5 2d4+4 X4

Ranged Darkwood composite Shortbow[+3] +4 1d6+3 X3

 +1 attack/damage vs undead

Str 16, Dex 14, Con 13, Int 12, Wis 13, Cha 10
Base Atk +1; CMB +4; CMD 15
Feats

  • 1: Combat reflexes
  • 1: Divine fighting technique (Urgathoa's Hunger) 1/d

Warpriest spells:(CL 2) Concentration: +3
1st (2+1/d) 2xDivine favor, Magic weapon
0th Detect magic, Guidance, Stabilize, Read magic


Blessings 4/d
War (War mind): At 1st level, you can touch an ally and grant it a tactical advantage for 1 minute. At the start of its turn each round, it can select one of the following bonuses: +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus on attack rolls, or a +1 luck bonus on saving throws. Each bonus selected lasts for 1 round.

Fervor 2/d (swift action, self) 1d6


Skills acp: -1; total skill ranks: 10

  • Acrobaticsc (1) +6
  • Appraise (0) 0
  • Bluffc (1) +4
  • Climbc (0) +5
  • Craftc (0)
  • Diplomacyc (1) +4
  • Disable device (0)
  • Disguisec (0) +3
  • Escape artistc (1) +6
  • Fly (0)
  • Handle animalc (0)
  • Healc (0) +1
  • Intimidatec (0) +2
  • Knowledge(local)c (1) +5
  • Knowledge(religion)c (1) +5
  • Linguistics (0) +1
  • Perceptionc (2) +6
  • Perform (dance) (0) +2
  • Professionc (0)
  • Ridec (0) +2
  • Sense motivec (1) +5
  • Sleight of handc (0) +2
  • Spellcraftc (0)
  • Stealth c(1) +8
  • Survival (0) +3
  • Swim (0) +3
  • Use magic device (0) 0

Traits: Undead slayer, Fate's favored
Languages: Common, Aklo
RSQ: Ancient-born, +2 climb, survival, Doom SLA (3/d), -1 to ability damage saves, Negative energy affinity, Resist level drain


On person: Holy symbol, Traveller's outfit, MW Scythe, MW Chain shirt, Wayfinder, Darkwood composite longbow [+3], 20 durable cold iron arrows, 20 durable silver arrows, Warpriest's kit
Scrolls:
Wealth 1050
Potions/Oils: Inflict light wounds, Touch of the sea
Wands: Infernal healing (50)
Miscs:
Ioun Stones:
Encumbrance lb. without backpack (//), lb. with backpack


Wondrous Items

  • Head
  • Headband
  • Face/Eyes
  • Neck
  • Shoulders
  • Chest
  • Body
  • Armor MW chain shirt
  • Belt
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet

Notes

  • 0
  • 1
  • 2

Future

  • 1 Warpriest 1 Combat reflex
  • 2 Warpriest 2 Fervor+1d6
  • 3 Warpriest 3 Dodge, Sneak +1d6
  • 4 Warpriest 4 +1 CON, Sacred weapon
  • 5 Warpriest 5 Mobility, Fervor+1d6
  • 6 Shadowdancer 1 HiPS
  • 7 Shadowdancer 2 Power attack, Evasion, Unc. dodge, +30ft darkvision
  • 8 Shadowdancer 3 Rogue talent (weapon focus), Summon shadow, +1 WIS
  • 9 Warpriest 6 Weapon spec(b), Accomplished sneak attack, sneak +1d6
  • 10 Warpriest 7 Sacred armor
  • 11 Warpriest 8 Improved critical, Fervor +1d6

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