From personal recordings of Valefarion The Night Lord

xx.yy.552

Kingdom of Eternal Darkness

Our ship Alcyone is relentlessy pushing through utter darkness of gloom. We are heading farther and deeper each day. By now the coldness of void can almost be felt through the walls. Void... Domain of lost & tormented souls. They follow us screaming their eternal grief. I'm sure most of them were tech dabblers and heretics. Undoubtedly they'd like to get inside our vessel. They'd like to escape the eternal torment they were predestined to suffer. Weaklings. I pity and despise them.

These are good times for the Night Lord. And Lilith of course. I work day and night. By days I craft weapons and ammunition, or study the weapons systems of Alcyone. The rest of the time I mostly spend with Lilith, who is also thrilled by the idea of the two of us travelling through this kingdom of eternal darkness.

Alcyone is carrying our small group towards Prometheon in search of our beloved friend Keinon. This time he has sticked his nose to some serious business. Apparently Key holders have talked him to find and send home the source of the unspeakable abomination we already encountered in Gharda. They intend to use it as a weapon of sorts. That sure is an interesting idea. But I can't help but think that the creature is actually going to use them. This may end up as a cosmic battle of God Machine versus Nemesis Machine.

Oh yeah, speaking of epic battles, we encountered a genuine Outer Rim Beast. They are truly as magnificent and frightening as rumors say! Few have met one and lived to tell the tale. Fortunately some have! With considerable effort I managed to find an ancient manuscript from the memory libraries of Arx Machinus, which described one of the few succesful encounters with a Beast. It has one weakness in its ten mile wide body. One must carefully aim to correct spot with heaviest weapons available and then time the shot perfectly. The idea is to hit the beast into its mouth, just when it opens its jaws to swallow a ship as whole. There will probably be no second try if the shot misses... I sent my report to Arx Machinus, in which I confirmed this method of hurting the beast.

Our travel continues.

Covenant

ARIUS: the Ashen Age

Arius: the Ashen Age

Introduction

The Covenant

Gustav?

Keinon

Siria

Valefarion

Fortunatus

Alcyone, the cursed ship

Chronicles of the Covenant

Timeline

Chapter I: Echoes from the dark

Session I: Meet the Litter

Session II: A Letter to a Friend

Session III: Nocturnal Encounter

Session IV: the Eye of the Storm

Session V: A Correspondence Continued

Session VI: Eye By Eye, the World Goes Blind

SessionVII

Session VIII: Melancholy News From the Desert

Session IX: One Flew Over the Cockoo's Nest

Session X

Session XI

Chapter II: Saving Brother Keinon

Session I: A Journey in Inofficial Capacity

Session II: Of things to come

Session III: The Throne of Sights

Session IV: Kingdom of Eternal Darkness

Session V: Of love, lust and other things

Session VI: Nearing Civilization's Edge

Session VII: Growing pains

Session VIII: After the Time We've Lost

Session IX: The Gears of the Angel in Red

Session X:

Session XI: Sacred Music

Reports (in-game)

Ordo Rimore communications

Friends & Foes

Chapter I: Echoes from the dark

Aurelio of Ordo Nuntius (dead)

Benjamin of Ordo Hospetaler

Candice, Major Domo

Dionysos of Ordo Machinus

Horatio of Ordo Machinus

Katarine of Ordo Machinus

Matilda of Ordo Machinus

Paramon, the Head of Security

Salman, Elder of Ordo Nuntius

Tacito, Elder of Ordo Rimore

Xenon the Flyer, Ordo Proelium

Chapter II: Saving Brother Keinon

Belinda the Heretic Ambassador?

Ambassador Isaac, Elder of Ordo Voluptas

Master Selim, Elder of Ordo Hospetaler

Factions

Aspirants

Brokers

Crusaders

Humanists

Keyholders

Kingmakers

Penitents

Rebuilders

Reformers

Minions & Acquiantances

Arx Machinus

Eurasians

Chapterhouse

Retinue

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