Male human (Chelaxian) unchained rogue 1 (Pathfinder Unchained 20)
CG Medium humanoid (human)
Init +6; Senses Perception +4 (+5 vs. giant subtype creatures)
AC 18, touch 15, flat-footed 13 (+3 armor, +4 Dex, +1 dodge)
hp 10 (1d8+2)
Fort +1, Ref +6, Will +2; +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol
Resist fortified drinker
Speed 30 ft.
Melee light mace +4 (1d6+1) or
:rapier +4 (1d6+1/18-20) or
:sap +4 (1d6+1 nonlethal)
Ranged shortbow +4 (1d6/×3)
Special Attacks sneak attack (unchained) +1d6
Str 12, Dex 18, Con 13, Int 13, Wis 10, Cha 12
Base Atk +0; CMB +1; CMD 16
Feats Combat Expertise, Dodge, Iron Will, Mobility, Weapon Finesse
Traits fortified drinker, giant slayer, reactionary
Skills Acrobatics +7, Bluff +1 (+2 vs. giant subtype creatures), Climb +4, Diplomacy +5, Disable Device +8, Escape Artist +7, Knowledge (dungeoneering) +5, Perception +4 (+5 vs. giant subtype creatures), Sense Motive +0 (+1 vs. giant subtype creatures), Sleight of Hand +7, Stealth +7, Swim +4
Languages Common, Gnome
SQ trapfinding +1
Combat Gear caltrops; Other Gear studded leather, arrows (20), light mace, rapier, sap, shortbow, backpack, bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hemp rope (50 ft.), hip flask<sup>UE</sup>, mess kit<sup>UE</sup>, mirror, piton (10), pot, soap, thieves' tools, torch (10), trail rations (5), waterskin, 7 gp
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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