"Mielenkiintoista kivilaatua, liekö amfiboliittia vai gneissiä. Missä se hakkuni onkaan?"

Male Dwarf Investigator [Empiricist] 8
LN Medium Humanoid
Player Atteisti (43900-17)


Init +1 (+3 when underground)
Senses darkvision 60ft, Perception +17; +4 vs traps, +2 vs stonework (stonecunning!), Trap spotter 10ft


AC 18, touch 11, flat-footed 17; (+7 armor, +1 Dex); +2 vs traps, +2 vs aberrations
MUTAGEN + BS AC 23, touch 11, flat-footed 22; (+7 armor, +1 Dex, +5 natural)
hp 75 (7d8+con+fc) HP with mutagen: 91
Fort +6, Ref +8, Will +7; +3 on spells, slas and poison, +2 vs traps, +4 vs illusions that allow a save to disbelive
Speed 20 ft


Melee +1 Adamantine Heavy Pick +9/+4 (1d6+4/x4) Critical hit (4d6+20 or 4d6+36)
Heroism+Studied Combat +1 Adamantine Heavy Pick +15/+10 (1d6+8/x4) Critical hit (4d6+36)
Ranged Javelin +7 (1d6+2/x2)
Special Attacks: Studied combat +4/+4 (6 rounds); studied strike 3d6, Heroism +2 to atk rolls


Extracts prepared (CL 8)
1st (6/day) – Shield, Shield, Heightened Awareness, Expeditious Retreat, Long Arm, Identify
2nd (6/day) - Barkskin (+3), Alchemical Allocation, Alchemical Allocation, See Invisibilty, Perceive Cues, Resist Energy
3rd (3/day) - Fly, Displacement, Infuse Self


Extracts known
1st - Crafter's Fortune, Cure Light Wounds, Heightened Awareness, Shield, Coin Shot, Identify, Enlarge Person, Long Arm, Expeditious Retreat, Touch of the Sea
2nd - Alchemical Allocation, Barkskin, Perceive Cues, Bull's Strength, False Life, Invisibility, Resist Energy, See invisibility
3rd - Fly, Displacement, Infuse Self
4th - Stoneskin


Investigator Talents
Mutagen +4 str/dex/con (-2 int/wis/cha), +2 natural armor bonus for CL * 10min.
Trap Spotter Automatic roll vs traps within 10ft.
Quick Study Can study a target as a swift action
Inspirational Expertise: When succeedes to identify enemy, swift action to use 1 inspiration to give +4 insight bonus on attack rolls for all allies for 1 round.
Sickening offensive: When deals damage to studied target, target is sickened for 1 round


Str 14, Dex 12, Con 16, Int 22, Wis 10, Cha 8
Base Atk +6; CMB +8; CMD 19 ;+4 vs trip or bull rush on ground
Feats Breath of Experience, Extra Investigator Talent (Rogue Talent (trap spotter), Medium Armor Proficiency, Extra Investigator Talent (sickening offensive)
Skills Appraise +17 (headband), Craft (Alchemy) +17 (8), Disable Device +23 (8), Knowledge (arcana) +19 (8) , Knowledge (dungeoneering) +17(6) , Knowledge (engineering) +12 (1), Knowledge (Geography) +12 (1), Knowledge (History) +12 (1) ,Knowledge (Local) +12 (1), Knowledge (nature) +17 (6), Knowledge (Nobility) +12 (1), Knowledge (planes) +17 (6), Knowledge (Religion) +17 (6), Linquistics +10 (1), Perception +17 (8), Sense Motive +17 (8), Spellcraft +17 (8), Use Magic Device +17 (headband)
-> Skill buffs: Heroism +2 to all, Heightened Awareness: +2 to knowledges, Perceive Cues: +5 perception + sense motive
Traits Tunnel Fighter (+2 init and +1 dmg to crits when underground), Glory of Old (+1 saves against spells, slas and poison)
Languages Common, Dwarf, Terran, Undercommon, Goblin, Azlanti, Draconic+Aklo (headband),
SQ Inspiration pool: 10, trapfinding, trap spotter, keen recollection
Race traits Slow and steady, deep warrior (+2 dodge on aberrations), Hatred (+1 atk goblins and orcs), Greed (+2 appraise vs metals and gemstones)


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