Age: 64
Height: 7'0'' (213cm)
Weight: 285lb (129kg)
Faction: Sovereign Court

Male Nagaji Oracle (Dual-Cursed Oracle) 13
Lawful Good Medium Humanoid (nagaji)
Player Feuran

Init +7 (+7 cha)
Senses Perception -2, Low-light vision

AC 29, touch 11, flat-footed 23; (+8 armor, +5 shield, +5 cha, +1 natural)
HP 146 (level x (con4 + fav1 + 5 + toughness) + 3)
Fort +12 (con +4, class +4, resistance +4)
Ref +7 (dex -1, class +4, resistance +4
Will +11 (wis -1, class +8, resistance +4)
Special Defenses

  • Expert Duelist, +1 AC so long adjacent to a single foe, not applied for touch attacks or when denied Dexterity bonus
  • Resistant, +2 vs. mind-affecting and poison
  • Spirit of Nature, gain fast healing 1 for 1d4 rounds whenever you are reduced to negative hit points
  • Improved Duck and Cover (Teamwork)
  • Cornered Fury, when below 50% hp and no conscious teammate in 30ft. gain +2 morale att. and +2 morale AC (boon)
  • Can gain +1d6 to a save (boon)
  • Gain +3d6 temp. hp as immediate action when receiving damage (boon)
  • Spell Storing armor

Speed 20ft, with armor 20ft, with mount 50ft
Melee one-handed Morningstar (Adamantine +1 +Spell Storing) +15 (1d8+6), x2 (weapon cord)
Melee one-handed MW Heavy Mace (silver) +15 (1d8+5), x2
Melee one-handed MW Sickle +15 (1d6+5), x2
Melee two-handed Longspear (cold-iron) +14 (1d8+7), x3
Ranged Light Crossbow +8 (1d8), x3
Higher ground +1, bless +1, bull's strength +2/+2, divine favor +3/+3

Spells known
1st: 8/day: CLW (*), Ill Omen (*), Shield of Faith, Bless, Divine Favor, Liberating Command, Aspect of the Nightingale
2nd: 8/day: CMW (*), Oracle's Burden (*), Bull's Strength, Resist Energy, Lesser Restoration, Defending Bone, Admonishing Ray
3th: 8/day: CSW (*), Bestow Curse (*), Trial of Fire and Acid, Invisibility Purge, Wind Wall, Dispel Magic
4th: 7/day: CCW (*), Grove of Respite (*), Debilitating Portent, Hallucinogenic Smoke, Air Walk, Forceful Strike
5th: 7/day: Mass CLW (*), Animal Growth (*), Flame Strike, Caustic Blood, Boneshatter
6th: 5/day: Mass CMW (*), Stone Tell (*), Balance of Suffering, Cold Ice Strike
Cantrips: Read Magic, Detect Magic, Light, Stabilize, Mending, Guidance, Detect Poison, Create Water, Spark
*from oracle

Str 20 (4th) Dex 8 (8th) Con 18 Int 8 Wis 8 (12th) Cha 24
Base Atk 9/4; CMB 14; CMD 30


  • Nature's Whispers (1st), cha instead of dex to AC and CMD
  • Bonded Mount (3th)
  • Misfortune (5th)
  • Friend to the Animals (7th), animals within 30ft add oracle's cha mod to saving throws
  • Spirit of Nature (11th), gain fast healing 1 for 1d4 rounds whenever you are reduced to negative hit points

Skills ACP (-1), skill points per level (3)

SkillTotal bonusRanksMisc. mod.
Handle Animal12(

*1/day reroll against Aspis (boon)
**Has book available for +2 bonus
Traits Expert Duelist (Sovereign Court), Beast Bond (Ride)
Languages Common, Draconic
RSQ Hypnotic Gaze (Sp), Armored Scales +1 natural armor

  • Curse: Lame, land speed -10ft, immune to fatigue, armor does not slow speed
  • Curse: Legalistic (never advances), cant lie or become sickened, 1/day +4 morale to any roll trying to fulfill a promise

On person Heavy wooden shield (darkwood) +3
In backpack
Potions/Oils: Daylight, Invisibility (in wrist)
Wands: CLW, Infernal Healing, Carry Companion
Miscs: Lesser extend rod, Lesser reach rod (in wrist)
Ioun Stones: Cracked Turquoise Sphere (+1 competence to ride), Pink and Green Sphere (+1 UMD)
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)

Wondrous Items

  • Head
  • Headband Charisma +6
  • Face/Eyes Deathwatch Eyes
  • Neck
  • Shoulders Cloak of Resistance +4
  • Chest
  • Body
  • Armor Breastplate (Mithral) +2 Spell Storing
  • Belt Con +4
  • Wrist x2 Spring-loaded Wrist Sheat
  • Hand First Aid Gloves
  • Ring
  • Ring
  • Feet

Halpaharja (Large Horse)

AC 29, touch 13, flat-footed 25; (+4 armor, +4 dex, +0 armor, -1 size, +12 natural)
HP 104 (4,5xHD+conxHD+HD)
Fort +18
Ref +18
Will +11
Special Defenses

  • Devotion
    • +4 morale vs. enchantment
  • Evasion
  • Friend to the Animals
    • add oracle's cha to saves
  • Improved Duck and Cover
    • +2 AC against ranged attacks from rider's shield

Speed 50ft
Melee Bite +14 (1d4+6), x2
Melee full attack Bite, Hoof, Hoof +14/+12/+12 (1d6+3), x2
Base Atk 8; CMB 15; CMD 29 (+4 trip)

Feats and skills

  • Escape Route (Teamwork)
  • Narrow Frame
  • Duck and Cover (Teamwork)
  • Improved Duck and Cover (Teamwork)
  • Multiattack
  • Toughness
  • Light Armor prof.
  • Skills ACP (-1), acrobatics +13, climb +10, escape artist +4, linguistics -1, swim +10

Special Understands Common, Int 6, knows all the tricks, low-light vision, scent, multiattack

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