Starfinder Society -hahmot

Trinsauverdis

Aivan uskomatonta.

Copaxi Sensate Solarian 5/Operative 1
Chaotic Good Medium humanoid (copaxi)
Player Naal (144782-705)
Xp 9
Faction Dataphiles
Homeworld Tabrid Minor


Init +2
Senses Blindsense (scent) 30 ft.; Perception +7


EAC 17, KAC 17, CMD 25 (+5/5 armor, +2 Dex)
SP 47, HP 45, RP 8
Fort +5, Ref +6, Will +5
Defensive Abilities


Speed 50 ft.
Melee standard longsword +6 (1d8+7 S analog)
Melee tactical baton +8 (1d4+4 B, analog)
Melee survival knife +8 (1d4+4 S, analog)
Ranged holy inspiring minor tauon solar flare +8; 60 feet (1d4+6 C +1d3 E [staggered FDC 14/inspiring], stun)
Special Attacks solar manifestation (solar flare), stellar mode, stellar revelations (agile wavelengths, black hole [25 ft., FDC 17 or pull 15 ft.], distant burst, supernova [10 ft., 6d6 fire, RDC 17 half]), stunt and strike (Acrobatics/Athletics [Wall Dasher])


Str 12 (+1), Dex 16 (+3), Con 13 (+1), Int 12 (+1), Wis 8 (-1), Cha 21 (+5)
Base Atk +5
Skills (4+1)*5+(8+2+1)*1 = 36

SkillTotalRankClassAbilModInsightOther
Acrobatics+1023Dex33-1 armor
Athletics+ 713Str13-1 armor
Bluff+1563Cha51Sidereal +1d6
Computers  3Int11 
Culture+1163Int11Sidereal +1d6
Diplomacy+1563Cha51 
Disguise+ 6 3Cha51 
Engineering+ 613Int11 
Intimidate+1013Cha51 
Life Science   Int11 
Medicine+ 613Int11 
Mysticism+ 413Wis-11 
Perception+ 733Wis-11+1 theme
Physical Science  3Int11 
Piloting+ 813Dex31 
Profession (comedian)+1013Cha51+5 dayjob
Sense Motive+ 413Wis-11 
Sleight of Hand+1043Dex31-1 armor
Stealth+ 713Dex31-1 armor
Survival+ 0 3Wis-11 

Special Modifiers Reduce the DC of Culture checks to recall knowledge about artistic innovations and traditions by 5. Reduce the DC of Life Science checks by 5 when identifying consumables such as drugs, medicinals, poisons, food, and drink. Trinsauverdis's total bonus for jumping is 23 with leapers activated.
Feats
L01 Improved Combat Maneuver (Trip)
L03 Fleet
L05 Improved Combat Maneuver (Disarm)
L06 Op:Skill Focus (Acrobatics)
L06 Op:Skill Focus (Athletics)
Languages Akitonian, Aklo, Azlanti, Castrovelian, Celestial, Common, Copaxi, Goblin, Infernal, Jinsul, Kasatha, Kiirinta, Morlamaw, Vesk, Ysoki
Other Abilities gravity adjustment, natural communicator, operative specialization (daredevil), operative's edge +1, regenerative evolution, sidereal influence (Bluff, Culture), skill adept (Bluff, Computers), weapon specialization


Agile Wavelengths Trinsauverdis can attempt combat maneuvers as a ranged attack instead of a melee attack, with a range of 30 feet. Any weapon special properties their solar flare has that would affect certain combat maneuvers apply as normal. While attuned or fully attuned, they gain a +2 insight bonus to combat maneuvers attempted at range using this stellar revelation.
Blindsense (scent) Copaxis’ sensitive polyps grant them blindsense (scent)—the ability to detect trace chemicals and scents in their environment—out to 30 feet. A copaxi ignores the Stealth bonuses from any form of visual camouflage, invisibility, and the like when attempting a Perception check opposed by a creature’s Stealth check. Even on a successful Perception check, any foe that can’t be seen still has total concealment (50% miss chance) against a copaxi, and the copaxi still has the normal miss chance when attacking foes that have concealment. A copaxi is still flat-footed against attacks from creatures it can’t see.
Distant Burst
Gravity Adjustment Trinsauverdis can treat heavy or light gravity as normal gravity, or normal gravity as either light or heavy gravity. This has no effect on thrown weapons. Usually Trinsauverdis attunes to treat local gravity as light, tripling their lifting capacity and jumping distances.
Inspiring weapon fusion When Trinsauverdis scores a critical hit using a weapon with the inspiring fusion, they and all allies within 60 feet gain a +2 morale bonus to saving throws against attacks, effects, and spells from the target of their attack for 1 minute. If the weapon already has a critical hit effect, when you score a critical hit, you can apply either the weapon’s normal critical hit effect or the inspiring effect.
Stunt and Strike As a full action Trinsauverdis can move up to their speed, then attack once with any weapon they are proficient with. Just before the attack, attempt an Acrobatics or Athletics check with a DC equal to 20+CR of the target. If successful, target is flat-footed against this attack. If Athletics was used for this, at any point during the full action Trinsauverdis can perform a stunt (Wall Dasher in this case).
Solar Manifestation Trinsauverdis's solar manifestation is a mote of darkness hovering between their antlers. In combat, Trinsauverdis extends their arm, and the mote crackles to form a hovering ring around the arm. When fired, this ring seems to whirl with blue lightning running over its surface, and then it seems to leap toward the target and shatter, after which it recoalesces into a ring again. This attack deals cold damage and sheds no light.
Wall Dasher Trinsauverdis can walk on walls and ceilings during their stunt and strike. This functions as spider climb except Trinsauverdis's climb speed is equal to their base speed and they don’t need to have any hands free. If they aren’t on solid ground at the end of your turn, they fall.


Clothes Trinsauverdis apparently has no idea what counts as a proper thing to wear, and is usually a walking crime against fashion.
Contractor's Respect Note low gravity leaping distances below.

CheckRunningRunningNot RunningNot Running
CheckHorizVertHorizVert
13 ft.0 ft.1 ft.0 ft.
26 ft.1 ft.3 ft.0 ft.
39 ft.2 ft.4 ft.1 ft.
412 ft.3 ft.6 ft.1 ft.
515 ft.3 ft.7 ft.1 ft.
618 ft.4 ft.9 ft.2 ft.
721 ft.5 ft.10 ft.2 ft.
824 ft.6 ft.12 ft.3 ft.
927 ft.6 ft.13 ft.3 ft.
1030 ft.7 ft.15 ft.3 ft.
1133 ft.8 ft.16 ft.4 ft.
1236 ft.9 ft.18 ft.4 ft.
1339 ft.9 ft.19 ft.4 ft.
1442 ft.10 ft.21 ft.5 ft.
1545 ft.11 ft.22 ft.5 ft.
1648 ft.12 ft.24 ft.6 ft.
1751 ft.12 ft.25 ft.6 ft.
1854 ft.13 ft.27 ft.6 ft.
1957 ft.14 ft.28 ft.7 ft.
2060 ft.15 ft.30 ft.7 ft.
2163 ft.15 ft.31 ft.7 ft.
2266 ft.16 ft.33 ft.8 ft.
2369 ft.17 ft.34 ft.8 ft.
2472 ft.18 ft.36 ft.9 ft.
2575 ft.18 ft.37 ft.9 ft.
2678 ft.19 ft.39 ft.9 ft.
2781 ft.20 ft.40 ft.10 ft.
2884 ft.21 ft.42 ft.10 ft.
2987 ft.21 ft.43 ft.10 ft.
3090 ft.22 ft.45 ft.11 ft.
3193 ft.23 ft.46 ft.11 ft.
3296 ft.24 ft.48 ft.12 ft.
3399 ft.24 ft.49 ft.12 ft.
34102 ft.25 ft.51 ft.12 ft.
35105 ft.26 ft.52 ft.13 ft.
36108 ft.27 ft.54 ft.13 ft.
37111 ft.27 ft.55 ft.13 ft.
38114 ft.28 ft.57 ft.14 ft.
39117 ft.29 ft.58 ft.14 ft.
40120 ft.30 ft.60 ft.15 ft.
41123 ft.30 ft.61 ft.15 ft.
42126 ft.31 ft.63 ft.15 ft.
43129 ft.32 ft.64 ft.16 ft.

#ChronicleXPAcqDatExoSSLESSJWayF+F-FNotes
1(copy of the race chronicle)   0      000 
2#1-12: Ashes of Discovery      1 2    202GM
4#1-36: Enter the Ashen Asteroid1 2    204GM
5#2-01: Pact World Warriors     112|  206GM
6#2-05: Meeting of Queens       1 2    208GM
7#2-07: Four of the First       1 2 1  2010GM
8#2-09: Bluerise Breakout       1 2    2012GM
3#1-33: Data Breach            1 2    2014GM
9#1-25: The Beacon Code Dilemma 1 2    2016GM
10#2-10: Corporate Interests     1 2    2513GM, Basic/Amateur/Professional
hireling AA-126D (Lif/Mys/Phy)
11#2-19: Truth Keepers1 1    1014 
12#2-11: Descent into Verdant Shadow1 2    2016 
13#2-23: The Edge of Cadascon1 2    2018GM
14#3-04: TVE:Falling into Deliverance1 3   12020 
15#3-07: Strike at Zone 781 21   2022 
16#3-04: TVE:Fast Choices1 2    2024 
17#4-06: CC:Prelude to Revolution1 2      24 
18#1-23: Return to Sender113       GM
19#4-15: Feuding Faiths113        

Start      1000 
2 credits gained     7331733 
2 dayjob (take ten)     461779 
3 credits gained     7362515 
3 dayjob (take ten)     462561 
4 credits gained     6963257 
4 dayjob (take ten)     463303 
5 credits gained     6963999 
5 dayjob (take ten)     464045 
6 credits gained     7204765 
6 dayjob (take ten)     464811 
7 credits gained     7205531 
7 dayjob (take ten)     465577 
8 credits gained     14607037 
8 dayjob (take ten)     467083 
9 credits gained     15188601 
9 dayjob (take ten)     468647 
10 credits gained     181010457 
10 dayjob (take ten)     4610503 
Mk 1 ability crystal (Charisma)140010  9103 
AU: Leapers20510   8898 
Minor tauon crystal185010   7048 
Minor tauon crystal: Inspiring fusion68010   6368 
Minor tauon crystal: Holy fusion68010   5688 
Tactical baton9010  .1 5598 
Survival knife9510  .1 5503 
Standard longsword37510  1 5128 
Minimal speed suspension190010   3228 
Consumer backpack310   3225 
Athletic clothing for swimming510  .1 3220 
Everyday clothing x 3110  .3 3217 
Formal clothing510  1 3212 
Party clothing x 2510  .2 3202 
Professional clothing510  .1 3197 
Hygiene kit310  .1 3194 
Mess kit210  .1 3192 
Hammock2010  .1 3172 
R2E (5)110  .1 3167 
Chemalyzer15010  .1 3017 
Beacon (portable light)2510  1 2992 
Fire extinguisher1510  .1 2977 
Gear clamp (fire extinguisher10010  .1 2877 
Gear clamp (chemalyzer)10010  .1 2777 
Starstone compass310  .1 2774 
Mk 1 serum of healing501014  2724 
Mk 1 serum of healing501014  2674 
Mk 1 serum of healing501014  2624 
Mk 1 serum of healing501014  2574 
Tool kit: professional's tools (comedian)2010  .1 2554 
Tool kit: engineering kit2010  .1 2534 
Tool kit: hacking kit2010  .1 2514 
Mk 2 serum of healing (boon discount)2121119  2302 
Everyday clothing ”I <3 Veskarium” in discordant colors111  .1 2301 
Rasvasimme Pravlamin111  2300 
11 credits gained     14603760 
11 dayjob     383798 
Mk 2 serum of healing (boon discount)21211  .1 3586 
Aeon stone: clear spindle24511   3341 
Aeon stone: iridescent spindle74011   2601 
AU: Infrared sensors20011   2401 
12 credits gained     28185219 
12 dayjob     545273 
13 credits gained     14466719 
13 dayjob     506769 
Everyday clothing with various sealife frolicking in them114  .1 6768 
Estex suit II270014  1 4068 
Mk 1 serum of healing501414  4018 
Mk 1 serum of healing501414  3968 
Mk 1 serum of healing501415  3918 
Mk 1 serum of healing501415  3868 
Mk 1 serum of healing501415  3818 
Mk 1 serum of healing501415  3768 
Mk 1 serum of healing501415  3718 
Mk 1 serum of healing501415  3668 
Mk 1 serum of healing5014  .1 3618 
Mk 2 serum of healing (boon discount)21214  .1 3406 
14 credits gained     40857491 
14 dayjob     387529 
15 credits gained     408511614 
15 dayjob     5811672 
Mk 1 null-space chamber305015  .1 8622 
Mk 2 serum of healing (boon discount)21215  .1 8410 
16 credits gained     408512495 
16 dayjob     6012555 
Mk 2 serum of healing (boon discount)21216  .1 12343 
17 credits gained     429016633 
17 dayjob     6016693 
Mk 2 serum of healing (boon discount)21217  .1 16481 
18 credits gained     402520506 
18 dayjob     6020566 
Least apocalypse crystal305018  .1 17516 
Ysoki refractor suit412018  .1 13396 
Mk 1 thermal capacitor360018   9796 
19 credits gained     408413880 
19 dayjob     6413944 
Mk 2 ability crystal (Charisma)510019  8844upgraded
Mk 1 ability crystal (Dexterity)140019  7444 

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