Kategoriassa Pathfinder Society -hahmot, pelaaja: Petteri

"Wajame Jawara"
Tien Samurai6 (Sword Saint)
Lawful Good, Medium humanoid (human)
XP 16/18
Faction Scarab Sages
Prestige 14; Fame 22

Init +2
Senses Perception +7, Sense Motive +8

AC 23, touch 13, flat-footed 21; (armor +9, dex +2, natural armor +1, deflection +1)
Unarmored AC 13, touch 13, flat-footed 12; (dex +2, Deflection +1, Natural Armor +1)
hp 64 (6d10(Samurai)+6x2(Con mod)+6(Favoured Class)+6(Toughness))
Fort +9 (base +5, Con +2, Resistance +1)
Refl +5 (base +2, Dex +2, Resistance +1)
Will +6 (base +2, Wis +1, Resistance +1, +2 Feat)

Special defenses
Resolve (Ex)(3/day): Can spend one daily use of his Resolve to
1) remove his own fatigued, shaken, or sickened condition.
2) roll twice for Fortitude or Will save and use the higher.
3) when reduced to fewer than 0 HP, to stabilize himself and to remain conscious but staggered. Does not fall unconscious and begin dying unless he takes more damage from any source.
Self Reliant (Ex): Reroll failed Will saves at the end of the second round for effects that would last longer than 1 round. Roll twice to stabilize when below 0 HP and use the higher.

Speed 20 ft.
Critical Hit Confirmation bonus with Katana: +3
Melee +1 Katana 2-Handed +11/+6 (1d8+7, 18-20/x2, Slashing, Deadly)
Melee +1 Katana 2-Handed Power Attack +9/+4 (1d8+13 18-20/x2, Slashing, Deadly)
Melee MW Cold Iron Katana 2-Handed +11/+6 (1d8+6 18-20/x2, Slashing, Deadly, Cold Iron)
Melee MW Cold Iron Katana 2-Handed Power Attack +9/+4 (1d8+12 18-20/x2, Slashing, Deadly, Cold Iron)
Melee Silversheen Katana 2-Handed +11/+6 (1d8+6 18-20/x2, Slashing, Deadly, Alchemical Silver)
Melee Silversheen Katana 2-Handed Power Attack +9/+4 (1d8+12 18-20/x2, Slashing, Deadly, Alchemical Silver)
Melee Adamantine Katana 2-Handed +11/+6 (1d8+6 18-20/x2, Slashing, Deadly)
Melee Adamantine Katana 2-Handed Power Attack +9/+4 (1d8+12 18-20/x2, Slashing, Deadly)
Melee Gauntlet +8/+3 (1d6+3, x2, Bludgeoning)
Ranged Darkwood Composite Longbow +8/+3 (1d8 + 3 20/x3, Piercing)
Special attacks
Iaijutsu Strike (Ex) 2-Handed: +11 1d8+13+3d6 (+1 if +1 Katana) (Full-Round Action. One attack, weapon must be sheathed before attempting, target immune for 24 hours afterwards, whether or not the attack hits. -4 AC until next turn)
Power Attack Iaijutsu Strike 2-Handed: +9 1d8+17+3d6 (+1 if +1 Katana)
Iaijutsu Strike with Scabbard of Vigor (+4 Katana) 2-Handed: +14 1d8+14+3d6
Power Attack Iaijutsu Strike with Scabbard (+4 Katana) of Vigor 2-Handed: +12 1d8+20+3d6
Brutal Slash (Ex): If a sword saint threatens a critical hit with his Iaijutsu strike, he adds a bonus equal to 1/2 his class level to the attack roll to confirm a critical hit. This ability replaces mounted charge.
Terrifying Iaijutsu (Ex): When a sword saint successfully hits with an iaijutsu strike, all foes within 30 feet must succeed at a Will save DC 14 (DC 10 + 2 (1/2 the sword saint’s class level) + the sword saint’s Cha ( +2 ) modifier) or become shaken for 1d4+1 rounds. This ability replaces banner.

Str 16 (+3), Dex 14 (+2), Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 14 (+2)
Base Atk +5; CMB +8; CMD 20
Racial Extra feat, Extra skill points
Feats Toughness, Weapon Focus (Katana), Power Attack, Iron Will, Weapon Specialization (Katana)

  • Lingshen's Finest (+1 to confirm critical hits)
  • Hard to Kill (When you are attempting a Constitution check to stabilize when dying, the penalty on the check is only half your negative hit point total instead of your full negative hit point total.)

Skills (30 (4 Class + 1 Racial)x6):

Languages: Common, Tien, Osirion

On person

  • +1 Katana (-2350 gp)
  • MW Cold Iron Katana (-400 gp)
  • Silversheen Katana (-800 gp)
  • Adamantine Katana (-3050 gp)
  • +1 O-yoroi (-2850 gp)
  • Darkwood Composite Longbow Str + 3 (-2 Prestige)
  • 19 Arrows (-1 gp)
  • Wand of Cure Light Wounds (-2 PP) (0 charges)
  • Wand of Cure Light Wounds (-2 PP) (34 charges)
  • Cloak of Resistance +1 (-1000 gp)
  • Amulet of Natural Armor +1 (-2000 gp)
  • Ring of Protection +1 (-2000 gp)
  • Scabbard of Vigor +1 (-1800 gp)


  • Bedroll (-1 sp)
  • Blanket (-5 sp)
  • Rope, Hempen (-1 gp)
  • Torchs x 2 (-2 cp)
  • Rations, Trail x10 (-5 gp)
  • Outfit (Traveler's)
  • 10x Endure Elements Scrolls (-250gp)
  • Wand of Endure Elements (34 charges) (-2PP)
  • Sending Stone
    Wealth 5772gp
    Encumbrance without backpack 68,5 lb. / with backpack 105,5 lb. (light 76 lb., medium 77-153 lb., heavy 154-230 lb.)
  1. BAB +1 SAMURAI Challenge (1/day), Iaijutsu Strike, Order(Ronin), Toughness, Weapon Focus(Katana)
  2. BAB +2 SAMURAI Self Reliant (Ex)
  3. BAB +3 SAMURAI Weapon Expertise(Katana), Power Attack
  4. BAB +4 SAMURAI Challenge (2/day), Brutal Slash (Ex)
  5. BAB +5 SAMURAI Terrifying Iaijutsu (Ex), Iron Will
  6. BAB +6 SAMURAI Weapon Specialization (Katana)
  7. BAB +7 SAMURAI Challenge (3/day), FEAT
  8. BAB +8 SAMURAI Without Master (Ex), +1 STR
  10. BAB +10 SAMURAI
  11. BAB +11 SAMURAI
  12. BAB +12 SAMURAI +1 STR

Brief history:
While Wajame Jawara quite clearly isn't his original name, it's the only one he is willing to give. Born in Lingshen this warrior started studying the way of the sword at a fairly young age, under the guidance of an old retired samurai. He mastered the teachings of his master quickly. Sadly mere couple of months after completing his training his master was attacked, and critically wounded, before his eyes. Wajame managed to fend of the attackers in time to have one last short conversation with his master during which he was forced to promise that he would live and teach his art to others instead of going for revenge.

After his masters burial, Wajame decided to leave the lands of his birth to search for his purpose elsewhere. After three years of traveling around the world he found himself in Osirion. He was caught in an ambush and would have died of his wounds afterwards, had some local pathfinders not found him. Grateful of their aid Wajame joined to his saviors cause and took himself a new name to symbolize the new beginning and his new duty. And so was born Wajame Jawara, samurai of Scarab Sages.

Now clad in the traditional O-yoroi armor he inherited from his master and his trusty blades he travels around working to bring honor to Scarab Sages.

Kategoriassa Pathfinder Society -hahmot, pelaaja: Petteri

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