Sirislav "Siri" Ajalaitle Acheron

Sitaatti/rivin konsepti/mitävaan

Rogue 1
Player Rei (4304-2001)
XP 9

Ancestry Human (half-elf) Background Criminal
Speed 25 ft. Perception +6••; darkvision, low-light vision
Alignment True Neutral
Languages Common, Elven, Lip Reading, Tien

Str 12 (+1), Dex 18 (+4), Con 12 (+1)
Int 14 (+2), Wis 12 (+1), Cha 10 (+0)

AC 17 (+4 Dex, +3 proficiency)
HP 17
Fort +4•, Ref +9••, Will +4•
Special Defenses

Melee rapier +7 (1d6+4 P/deadly 1d8, disarm, finesse)
Melee unarmed +7 (1d4+4 B/agile, finesse, nonlethal, unarmed)
Melee/Ranged dagger +7 (1d4+4 P or S/agile, finesse, thrown 10 ft., versatile P/S)
Ranged hand crossbow +7 (1d6 P/one-handed, 60 ft.)
Special Attacks sneak attack +1d6, surprise attack

Skills Acrobatics +7•, Arcana +5•, Athletics +4•, Crafting +5•, Deception +3•, Diplomacy +3•, Lore (Library) +5•, Lore (Underworld) +5•, Medicine +4•, Religion +4•, Society +5•, Stealth +7•, Survival +4•, Thievery +7•
Special can Earn Income with Underworld Lore with tasks of level -1; in a familiar settlement, can roll Society to Gather Information at higher DC

Ancestry Feats Elf Atavism (cavern elf)
Class Feats Trap Finder
General Feats
Skill Feats Assurance (Stealth), Experienced Smuggler, Streetwise
Class Features Pathfinder training (scrolls••, swords •), rogue's racket (thief), sneak attack +1d6, surprise attack

Bulk 2,9 bulk (carry limit 6 bulk)
Worn explorer's clothing, backpack
Weapons rapier, dagger, hand crossbow, 20 bolts
Stowed thieves' tools, bedroll, climbing kit, waterskin, writing set
Wealth 22 gp 5 sp 4 cp
At the Lodge

Faction Horizon Hunters; Reputation 5; Tier 0



  • Engraved Wayfinder (Slotless): can personalize a wayfinder or any other compass with a lid with own name engraved into it
  • Rugged Navigator (Playtest Boon): Once per adventure, can Stride through difficult terrain at full speed
  • Sand Slide (Slotless): Reaction, 3 uses; Trigger failing (but not critically failing) a Reflex save to avoid a trap's effects; Effects Step and then Drop Prone in new location, gain a +2 circumstance bonus to triggering Reflex save, which may cause the save to succeed
  • Society Connections (Downtime): can cross off this boon when Earning Income to attempt a task of level 3; if the check is a critical failure, still earn result of failure
  • Traveler of the Spirit Road (General): 3 uses; whenever you would critically fail a check to Hide, Sneak, Sense Direction, or Track while in a forested area, you may check a box next to this boon as a free action to treat that check as a failure instead.


  1. 8.8.2019 #1-01: The Absalom Initiation
  2. 8.9.2019 #1A: The Sandstone Secret
  3. 23.11.2019 #1-06: Lost on the Spirit Road

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