Male Dwarf Cleric of Desna 1
Chaotic Good Medium Humanoid(Dwarf)
Senses Perception +5
AC 18, touch 11, flat-footed 17; (+5 armor, +2 shield, +1 Dex)
hp 12 (1d8 + 3con + 1fc)
Fort +5, Ref +1, Will +3; +2 spells and spell-like abilities
Melee Morningstar +3 1d8+3 (x2)
Melee Longspear +3 1d8+4 (x3)
Ranged Crossbow, light +1 1d6 (x2)
Ranged Alchemist's fire +1 1d6 (x2)
1st (2+1/day) — spells True strike(D), Bless, Shield of Faith
Cantrips/Orisons (at will) — spells Stabilize, Read Magic, Guidance
Str 16, Dex 12, Con 16, Int 8, Wis 12, Cha 12
Base Atk 0; CMB +3; CMD +14
Feats Extra Channel
Traits Reactionary, Birthmark3
Languages Common, Dwarf
RSQ Defensive Training, Greed, Hardy, Stability, Stonecunning, Weapon familiarity.
SQ Domains(Luck1, Travel2), Channel Positive Energy(1d6, 6/day, DC 11)
On person Scalemail(50), Heavy wooden shield(7), Morningstar(8), Longspear(5), Sickle(6), Light crossbow(35), Bolts(2), Alchemist's Fire(20)
In backpack Pathfinder's kit(12)
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)
1Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
2Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
3This birthmark can serve you as a divine focus for casting spells, and you gain a +2 trait bonus on all saving throws against charm and compulsion effects.