Init +8 (+3 dex, +4 feat, +1 ioun stone)
Senses Perception +17, Scent
AC 25, touch 14, flat-footed 22; (+10 armor, +3 dex, +2 deflection)
Rage AC 26 (-2, +3 luck)
HP 149 (13d10, +33 con, +13 fcb, +15 toughness)
Rage HP 201
Fort +13 (con +3, class +8, resistance +2) Rage: 19
Refl +11 (dex +3, class +4, resistance +2, feat +2) Rage: 14
Will +7 (wis -1, class +4, resistance +2, feat +2) Rage: 13
Cat's luck: reroll reflex save 1/d
Uncanny dodge, Improved uncanny dodge
Black Cat 3/d force attack reroll with -4
Watchtower tattoo: +4 resistance bonus vs spells/abilities by daemons. Immune to daemon possession/magic jar.
Speed 40ft, with armor 40ft, Climb 30ft
Melee Power attack, Seance +1 Furious Greataxe 'the Tiger's Maw' +15/+15/+10/+5 1d12+20 X3
Melee Power attack, Rage, Seance +1 Furious Greataxe 'the Tiger's Maw' +20/+20/+15/+11 1d12+28 X3
Melee Power attack, Rage, Seance, Brutality +1 Furious Greataxe 'the Tiger's Maw' +20/+20/+15/+11 1d12+38 X3 (Crit 3d12+94)
Ranged, Rage, Seance +1 Adaptive Darkwood composite longbow +17/+17/+12/+7 1d8+11 X3
Str 18 (24), Dex 16, Con 16 (24), Int 10, Wis 8, Cha 16
Base Atk +13; CMB +14; CMD 26
+6 STR, +8 CON, -2 AC, +3 Will saves (morale). 31 rds/day
Apply level 2 or under spell by using slot, or transform to great cat as Beast Shape IV.
Destined Strike (Su): At 4th level, as a free action up to three times per day, you can grant yourself an insight bonus equal to 1/2 your bloodrager level (minimum 1) on one melee attack. At 12th level, you can use this ability up to five times per day.
Fated Bloodrager (Su): At 9th level, you gain a +1 luck bonus to AC and on saving throws. At 8th level and every 4 levels thereafter, this bonus increases by 1 (to a maximum of +5 at 20th level).
Certain Strike (Su): At 12th level, you may reroll an attack roll once during a bloodrage. You must decide to use this ability after the die is rolled, but before the GM reveals the results. You must take the second result, even if it’s worse.
Spirits (choose spirit at beginning of day)
Champion (tiger): +2 damage rolls, 1 exotic weapon prof, extra attack (stacks with haste)
Spells CL 11, Concentration 14
Skills acp: -1; total skill ranks: 52
Traits: You are the Chosen One! (if an ally attacks you while under compulsion, you gain higher ground bonus against them), Sentinels of Meraz (1/d reroll for daemon thing)
Languages: Common, Catfolk
SQ: RSQ: Cat's luck, Natural hunter, Climber, Scent
On person: Traveller's outfit, Furious +1 Greataxe 'the Tiger's Maw', +4 Mithral Breastplate, Cloak of resistance+2, Belt of physical might+2 (DEX, STR), Ring of protection+2, Furious planar amulet of mighty fists, Ring of ancestral bloodmagic, Adaptive +1 darkwood composite longbow, Headband of alluring charisma+2
Wands: Endure elements (42), CLW (25)
Ioun Stones: Dusty rose prism (+1 initiative)
Encumbrance lb. without backpack (//), lb. with backpack
Bought (WBL: 82,000)
N Large animal
Init +6; Senses low-light vision, scent; Perception +15
AC 22, touch 17, flat-footed 19 (+2 Dex, +4 natural, +4 (mage) Armor –1 size, +2 deflection. +1 luck)
Fort +19, Ref +13, Will +13
Speed 50 ft.
Melee Power attack, Rage, Seance 2 claws +20 (1d8+21 plus grab), 2 bite +20 (2d6+21 plus grab)
Melee Power attack, Rage, Seance, brutality 2 claws +20 (1d8+28 plus grab), 2 bite +20 (2d6+28 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +20, 1d8+21 (+28)
Str 28, Dex 14, Con 24, Int 10, Wis 8, Cha 14
Base Atk +12; CMB +20 (+24 grapple); CMD 31 (35 vs. trip)