Neema Tuathain

I am the anger of a dead people, demanding blood be spilled for the blood we lost.

"Sarkorisin vuoksi."

Female Tiefling (Pit-Born) Oracle 12 [Hierophant 6]
Neutral Good Medium Native Outsider

Init +8
Senses Perception +9, Darkvision 60 ft

AC 20, touch 11, flat-footed 19; (+8 armor, +1 Dex, +1 Defl)
hp 120
Fort +10, Ref +6, Will +12
Special Defenses Resist Fire 5, Resist Cold 5, Resist Electricity 5

Speed 30
Melee grim-challair +14/9 (1d8+6)
Melee PA grim-challair +12/7 (1d8+10)
Special Attacks Blood of Heroes (+3 Attack/DMG/Will(Fear) 4/day), Storm of Souls (7d8/15d8 DC 21)

Spells known
6th (4/day)\\ cone of cold (DC 21), greater heroism
5th (6/day)\\ flame strike (DC 20), true seeing, telekinesis
4th (7/day)\\ divine power, cure critical wounds, blessing of fervor, spiritual ally
3rd (7/day)\\ dispel magic, cure serious wounds, daylight, prayer, heroism
2nd (7/day)\\ cure moderate wounds, spiritual weapon, barkskin, resist energy, align weapon, restoration, lesser
1st (8/day) — cure light wounds, stone shield, protection from evil, remove fear, bless water, unseen servant
Cantrips/Orisons (at will) — create water, detect evil, detect poison, light, purify food & drink, read magic, guidance
Spell-Like Abilities (1/day) — shatter

Str 16, Dex 12, Con 14, Int 10, Wis 14, Cha 20
Base Atk +9/4; CMB +12; CMD 23
Feats Tribal Scars, Warrior Priest, Spell Penetration, Extra Revelation, Iron Will, Great Fortitude
Mythical Feats Warrior Priest, Mythic Spell Lore (Cure Serious Wounds, Flame Strike, Spiritual Weapon)
Skills Diplomacy +13, Fly +7, Handle Animal +4, Heal +7, Intimidate +11, Knowledge (Nature) +7,Knowledge (Local) +2, Knowledge (Planes) +8, Knowledge (Religion) +7, Linquistics +2, Perception +9, Perform: oratory +13, Sense Motive +12, Spellcraft +8, Survival +4
Traits Touched by Divinity, Bastard
Languages Taldan, Hallit, Abyssal, Orc,
SQ Mystery (Ancestor), Revelations: Blood of Heroes, Sacred Council (+2 5/day), Spirit Walk (2/day), Storm of Souls, Oracle's Curse (Tongues), Mythic Abilities Hard to Kill, Mythic Power (9/Päivässä), Surge +1d6, Divine Surge (Recalled Blessing), Amazing Initiative, Recuperation, 1st-Tier Path Abilities: Eldritch Breach, Mythic Domain 3rd-Tier Path Abilities: Enduring Blessing

On person
In backpack
Encumbrance x lb. without backpack, x lb. with backpack (x lb. light/x lb. medium/x lb. heavy)


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