Kategoriassa Darkmoon Vale -hahmot

Reinkarnaatiomuutokset ja hahmofluffia

Hernfoldt "Karhunmieli"

NPC

Experience Points: NPC
Favored Class: Druid
Male Gnome Barbarian 1/Fighter 2/Druid 2
Neutral Good True Neutral Small Humanoid
Hit Points: 58 hp (12 (Barbarian1) + 12 (Fighter2) + 10 (Druid2) + 6 (Human Racial) + 8 (Toughness) + 10 (Con/level)); 68 with Rage
Initiative: +3
Speed: 30 ft./30 ft. with Backpack
Armor Class: 20 (+1 Size, +3 Dex, +3 Armor, +3 Shield), Touch 14, Flat-Footed 17
Rage Armor Class: 18 (+1 Size, +3 Dex, +3 Armor, +3 Shield, -2 Rage), Touch 12, Flat-Footed 15
BAB/CMB: +4/+5
Attack: +1 Human Bane Battleaxe +8 (+10 vs. Human) melee (1d6+3 (3d6+5 vs. Human), Crit: x3)
Full Attack: +1 Human Bane Battleaxe +4 (+6 vs. Human) melee (1d6+3 (3d6+5 vs. Human), Crit: x3) AND Small Heavy Darkwooden Shield +3 (1d3+2)
Rage Attack: +1 Human Bane Battleaxe +10 (+12 vs. Human) melee (1d6+5 (3d6+7 vs. Human), Crit: x3)
Rage Full Attack: +1 Human Bane Battleaxe +6 (+8 vs. Human) melee (1d6+5 (3d6+7 vs. Human), Crit: x3) AND Small Heavy Darkwooden Shield +5 (1d3+4)
Space/Reach: 5 ft./5 ft.
Height/Weight: 4' 0"/47 lb. (121.92 cm/21.30 kg)
Special Abilities: Low-Light Vision, Keen Senses, Obsessive, Illusion Resistant, Weapon Familiarity, Hatred, Defensive Training, Rage (6 Points/Day; Enter: Free Action, 1 Rage point per round started in Rage, Fatigued after Rage for 2 Rounds/Rage Points spent in Rage), Fast Movement, Bravery (+1 Bonus on Will Saves Against Fear), Animal CompanionEx, Nature Sense, Orisons, Wild Empathy, Woodland Stride
Saves: Fort +10, Ref +3, Will +3(+4)
Rage Saves: Fort +12, Ref +3, Will +5(+6)
Abilities: Str 14(+2), Dex 16(+3), Con 14(+2), Int 12(+1), Wis 10(+0), Cha 9(-1) 7+10+2+2+0-1=20pts.
Skills: Acrobatics(1) +7, Climb(1) +6, Diplomacy(4) +3, Handle Animal(4) +7(+11 With Animal Companion), Knowledge (Dungeoneering)(1) +5, Knowledge (Engineering)(1) +5, Knowledge (Local)(2) +3, Knowledge (Nature)(1) +7, Linguistics(2: Gnome, Sylvan) +3, Perception(1) +5, Ride(1) +7, Spellcraft(1) +5, Stealth(0+Size) +7, Survival(2) +8
Feats: Toughness, Weapon Focus (Battleaxe), Two-Weapon Fighting, Double Slice, Improved Shield Bash, Shield Focus
Languages: Taldan, Skald, Gnome, Sylvan, Druidic
Spell-like Abilities:

Orisons: Know Direction, Stabilize, Dancing Lights

Equipment (Total Weight: 40.5 lb. [43.5 lb. Light Load/87.0 lb. Medium Load/131.0 lb. Heavy Load]):

  • Backpack (Weight 13.0 lb.): "Miehenhalkoja" Small +1 Humanbane Battleaxe (3.0), Small Backpack (0.5 lb.), Small Explorer's Outfit (2.0 lb.), Small Bedroll (1.25 lb.), Small Winter Blanket (0.75 lb.), Flint and Steel, Clay Mug and Tankard (1 lb.), 7 Days Rations (7 lb.), Simple wooden case (For Potions; 0.5 lb.), Everburning Torch (1.0 lb.), Potions: None (Total Weight: 0.0 lb.)
  • Carried or worn (Weight 27.5 lb.): Small Darkwood Heavy Shield (2.5 lb.), Small Leaf Armor (+3 armor bonus, +8 max. dex. bonus, 0 acp, 10% asf, 5.0 lb.), Small Cold Weather Outfit (-), Small Waterskin (1.0 lb.), 308gp, 4sp, 8cp (Coins' Total Weight: 9.0 lb.).
  • Immaterial posessions: Boon from Nereia, fae queen of Graymere Wood, the gratitude of the parents of Kimi, Mikra, Savram and Hollin.

Abilityfluffia:
Know Direction: [Suljettuaan silmät hetkeksi Hernfoldt keskittyy kuuntelemaan Luontoa, ja tietää missäpäin on pohjoinen]
Stabilize: [Hernfoldt ottaa ranteessaan roikkuvan pienen nahalla pehmustetun savipullon, josta pudottaa pari tippaa haavoittuneen suuhun]
Dancing Lights: [Hernfoldt kutsuu luonnonhenkiä ja virvatulia valaisemaan pimeissä paikoissa]
Faerie Fire: [Keksikääs jotain tälle!!!]

Kjell

Ex: Animal Companion:
Bear Cub
Small Animal
Hit Dice: 3d8+3+6 (22[½] hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 15 (+1 size, +2 Dex, +2 natural), touch 13, flat-footed 13
Base Attack/CMB: +3/+3
Attack: claws +5 melee (1d3+2)
Full Attack: 2 claws +5 melee (1d3+2) AND bite +0 melee (1d4+1)
Space/Reach: 5 ft./5 ft.
Special Qualities: Low-light vision, scent, link, share spells
Saves: Fort +4, Ref +5, Will +2
Abilities: Str 15, Dex 15, Con 13, Int 2, Wis 12, Cha 6
Skills: Climb +5 (1), Survival +5 (1), Perception +5 (1)
Feats: Toughness, Improved Natural Armor
Bonus Tricks (1): Hunting (Attack, Down, Fetch, Heel, Seek, Track)
Carrying Capacity: Light Load (<66.0 lb.)/Medium Load (<133 lb.)/Heavy Load(<200 lb.)

Greenfire Circle

Plagued by attacks from ignorant lumberjacks, disgruntled Ulfden residents, and their own brethren (in the forms of the various dark druid factions), the Greenfire Circle druids nonetheless continue their efforts to find balance in the region. Prior to Tablic’s leadership, the circle attempted this impossible feat alone, keeping its activities and members protected behind a veil of secrecy. Tablic became head of the circle when he defeated the previous leader in a series of challenges that culminated in a nonlethal battle. Embittered by his loss, the former leader founded the Third Veil druid circle and antagonized the Greenfire Circle for several years before dying in battle with Tablic’s apprentice. Since taking charge, Tablic made the circle and its actions open to non-members, showing the people of Darkmoon Vale how his druids strive for balance (not a wholesale cessation of land-altering changes). As part of his drive toward transparency, Tablic enlisted the aid of the Fangwatch and the Diamond Regiment. His close work with those two groups eventually led him to marry Ingrid Odeber, leader of the Diamond Regiment and a woman nearly 10 years his junior.

Greenfire Circle druids act as intermediaries between the region’s industrious humans and its fey (and other natural) residents. Most of its druids live within Arthfell Forest, but a handful reside in Darkmoon Wood, the Wolfrun Hils, at the base of the Aspodell Mountains, and near some of the more scenic hot springs. Some members can take the forms of animals (usually falcons or other birds of prey, but never wolves) and use this ability to patrol vast swaths of ground or spy on Lumber Consortium bosses and others they consider enemies.

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