Female Tiefling Bloodrager 13
CN Medium Outsider (native)
Player Sazmo


Init +5
Senses Perception +17, darkvision 60 ft.


AC 32, touch 20, flat-footed 26; (+8 armor, +5 Dex, +1 dodge, +3 deflection, +1 insight, +4 natural)
DR 3/-
hp 184
Fort 17 Ref 11 Will 11
Special Defenses Raging Vitality; +2 saves vs. cold, electricity, fire, fear, "friendly fire"; Uncanny Dodge, Improved Uncanny Dodge; Resist acid/cold/fire 5 when bloodraging, DR 3/-


Speed 40 ft.; +10 speed when charge, run, withdraw
Melee +3 defending bastard sword (two-handed) +21/+16/+11 (1d10+10)
Melee +1 furious greataxe +19/+14/+9 (1d12+8/x3)
Melee claws (with greater abyssal bloodrage) +22/+22 (1d8+9+1d6 fire/x2)
Melee +1 cold iron battleaxe +19/+14/+9 (1d8+6/x3)
Ranged +1 adaptive comp. longbow +19/+14/+9 (1d8+6/x3)
Special Attacks Greater Abyssal Bloodrage (32 rnds/day), Arcane Strike (+3 dmg), Cleave, Power Attack, Furious Focus, Lunge, Deliquiscent Gloves (+1d6 acid to melee attacks)


Spells known
1st (3/day) — Shield, Feather Fall, Long Arm, Touch of the Sea, Ray of Enfeeblement, Endure Elements, True Strike
2nd (2/day) — Extreme Flexibility, Mirror Image, See Invisibility, Resist Energy, Bull's Strength, Spider Climb
3rd (2/day) — Fly, Heroism, Water Breathing, Burrow, Rage
4th (2/day) - Fire Shield, Hellmouth Lash
Bloodline Abyssal
Bloodline powers Claws (2 primary natural attacks, 1d8, magic, flaming), Demonic Bulk (may Enlarge Person when entering bloodrage), Demon Resistances (resist acid/cold/fire 5 when bloodraging), Abyssal Bloodrage (add 2 Str when bloodraging, -4 to AC)


Str 20 (16), Dex 20 (16), Con 18 (16), Int 9, Wis 12, Cha 16 (12)
Base Atk +13/+8/+3; CMB 19; CMD 38
Feats House Rule: Power Attack, Deadly Aim, Dodge, Raging Vitality, Eschew Materials (bonus), Arcane Strike, Toughness (bonus), Armor of the Pit, Cleave (bonus), Furious Focus, Iron Will, Intimidating Prowess (bonus), Lunge
Skills Acrobatics +20 (13), Appraise +3 (4B), Climb +11 (4), Handle Animal +14 (8B), Intimidate +12 (1), Knowledge (geography) +1 (1B), Knowledge (history; nobility) +0 (1B), Perception +17 (13), Profession (cook) +6 (5B), Sleight of Hand +10 (6B), Survival +8 (3), Swim +12 (5)
B background skills
Traits Infernal Bastard, Courageous
Languages Taldan
SQ Darkvision 60 ft., Fiendish Sprinter, Prestidigitation (at will), Fiendish Sorcery, Greater Abyssal Bloodrage (32 rnds/day), Fast Movement, Blood Casting, Blood Sanctuary, Uncanny Dodge, Improved Uncanny Dodge, Damage Reduction (3/-)


On person +2 mithral breastplate, ring of protection +3, +3 defending bastard sword, +1 furious greataxe, MW comp. longbow (Str +3), +1 cold iron battleaxe, dagger, traveler's outfit, potion (CSW) in spring-loaded wrist sheath, 5 x alchemist's fire, potion (CSW), Hat of Disguise, Xeorn's silver tankard, Cloak of Resistance +4, Golembane Scarab, 5 x potion (CMW), 5 x acid flask, 2 x potion (Lesser Restoration), Wayfinder with Dusty Rose Prism Ioun Stone inside, Belt of Physical Might (Str, Dex) +4, 2 x wooden stake, Amulet of Natural Armor +2, Ring of Jumping, arrows (40), cold iron arrows (16), Headband of Alluring Charisma +4, 3 x oil (Align Weapon [good]), Pink Rhomboid Ioun Stone, Deliquiscent Gloves
In backpack waterskin, manacles, crowbar, torch x 3, rope (silk) x 2, flint and steel, cork vest, grappling hook
Wealth 200 pp, 6336 gp, 10 sp, 7 cp
Encumbrance lb. without backpack, lb. with backpack (76 lb. light/77-153 lb. medium/154-230 lb. heavy)


Notes In Rheinhart's Bag of Holding: +1 alchemical silver earthbreaker, Headband of Alluring Charisma +2
Story bonus: +1 to fortitude saves, knowledge(geography) and survival

Laitoin tälle Ruvokin kamat, paitsi studded leather, whip ja heavy wooden shield. Ne jää jälkeen Ruvokin muistolle.

Mekanismin wiki is powered by pmwiki engine running with lt9603 DEVELOPMENT VERSION.