Signifer Feruza Umid Kadam of the Order of the Torrent

Female Kara Wizard (thassilonian specialist)5/Hellknight Signifer 3
LG Med. Humanoid (human)
Player Muser -20
Xp 21
Campaign PFS
PP 32/34


Init +2
Senses Perception +0


AC 13, touch 12, flat-footed 11; (+2 dex, +1 armor)
hp 67 (5d6+3d8+24+FCB5)
Fort +7, Ref +6, Will +8 +2 competence bonus on saves vs spells and abilities that rely on visual effects


Speed 30 ft.
Melee club +4 (1d6+0, 19-20/x2)
Ranged mm wand (3d4+3, CL 5, 3 shots)


Spells CL 8, concentration +13
4th lvl 3+2/day, usually phantasmal killer x2 (DC 21) x2 + phantasmal killer (DC 21), tenebrous shadow conjuration x2 (DC 21, DC 22 in dim or dark)
3rd lvl 4+2/day, usually lightning bolt (DC 18) x3 + oneiric horror x2 (DC 20), tenebrous shadow enchantment (DC 20, DC 21 in dim or dark)
2nd lvl 4+2/day, usually command undead, flurry of snowballs (DC 17), raiment of command x2 + illusory maze x2 (DC 19) x2
1st lvl 6+2/day, usually identify x2, shield, cultural adaptation, vanish x2 + color spray (DC 18) x2
cantrips detect magic, disrupt undead, light, read magic


Str 10, Dex 14, Con 14, Int 21, Wis 10, Cha 13
Base Atk +4; CMB +4; CMD 16
Feats Light Armor Proficiency, Spell Focus (illusion)B, ToughnessB, Gtr. Spell Focus (illusion), Arcane Armor Training, Medium Armor ProficiencyB, Tenebrous Spell, Arcane Armor MasteryB
Skills Bluff +23 (8)-5 to feint, -10 to pass hidden messages, Intimidate +14 (8)(incl. mask), Knowledge(arcana, dungeoneering, engineering, geography, local, nature, nobility & religion) +9 (1), Knowledge(planes) +16 (8) +2 w/daemons, demons & devils, Knowledge(history) +16 (8)+1 w/items on Thursdays, Linguistics +16 (8), Sense Motive +11 (8) +2 w/mask, Spellcraft +16 (8)+2 w/illusion spells;-5 w/conjuration&transmutation
Traits Aspiring Hellknight, Fast Talker, ResilientSKS
Languages Common, Draconic, Infernal, Kelish, Sylvan, Jistkan (ling), Varisian (ling), Thassilonian (ling), Osirian, Abyssal (ling), Aklo (ling), Ignan (headband), Auran (ling), Read Lips (ling), Azlant (ling)
SQ Aura of law (strong), arcane armor expertise, arcane bond (ring), blinding ray (8/day), bonus feat, cantrips, catechesis, extended illusions, order, prohibited schools (conjuration, transmutation), thassilonian school (pride), signifer armor training 1, signifer mask, skilled, bonus feat


On person acid, backpack (2 lb.), cloak of resistance +2, crook of cidhureen(7 chargea), javelin (3) (6 lb.), litchina, Mask of Stony Demeanor, paffindah pouch, rope (silk, 50 ft.)(5 lb.), robes (?), headband of vast intellect +2 (auran, sense motive)
In backpack Wand of magic missile (CL 5, 3 charges), wand of clw (15), wand of ih (43), gourd seed (3), pathfinder chronicle (history)
Immaterial 2526+3310 gp, heavy warhorse w/military saddle+feed+bit&bridle at lodge
Encumbrance lb. without backpack, x lb. with backpack (33 lb. light/34- lb. medium/ lb. heavy)


spellbook I (46/100) burning hands, color spray, cultural adaptation, darting duplicate, identify, shield, technomancy, vanish, illusory maze, raiment of command, invis, blur, flurry of snowballs, scorching ray, ear-piercing scream, comprehend lingos, displacement lightning bolt, oneiric horror, shadow enchantment, shadow conjuration, phantasmal killer

Hyökyaallon rautanaamioinen akolyytti, Ular Kelin kasvatti joka adoptoi jistkalaisen kurin raison d'etrekseen. Pitää jahdista, ensimmäisistä painoksista ja nauttii Sisämeren eksoottisesta kalaruuasta. Opiskeli riimutaikuutta Arvanxin huoneen kirjastossa näiden Varisian "tuliaisista" (kuvittele British Museumin egypti-osio) kunnes suku joutui epäsuosioon muutama vuosi sitten.

172 cm, 66 kg, tummanruskea korvanmittainen kihara tukka, tummanbeige iho, iso suu, vihreät silmät syvällä päässä, korkea otsa, leveät hartiat, sirot kädet ja puuttuva oikea nimetön.

boonei

  • as a standard action, can consume a magical gourd seed as if it were a goodberry that heals 1d4+1 damage; alternatively, can feed a seed to an adjacent plant creature to give it 5 temporary HP and the benefits of a divine favor spell (CL 6th) for 1 minute; 3 uses
  • +1 bonus to Appraise and Knowledge (history) checks to identify the cultural significance of art and object; if would fulfill the primary success conditions of an adventure but fail the secondary success conditions, can cross off this boon and attempt an Appraise, Knowledge (history), or Profession (archaeologist) check (DC = 10 + twice character level); if successful, earn the prestige point anyway; you cannot take 10 on this check
  • cross off this boon to gain one of the following effects: either give any constructs or divs -2 to saves vs. a spell you cast for 1 round before you cast it; or treat the hardness and damage reduction of all divs and constructs as 5 lower against your attacks for 1 round
  • +2 on Knowledge (history, local, and nobility) checks associated with Cheliax, +1 to initiative when adventuring in Cheliax; can check the box preceding this boon to reduce the PP cost of spellcasting services by 2 (minimum 0)
  • +2 on Diplomacy checks vs. fey
  • +1 to Knowledge (nature) checks vs. fey
  • may cross this boon off your Chronicle sheet to roll twice and take the higher result on a skill check to notice or decipher a clue as a part of an investigation.
  • may check the box before this boon before rolling an initiative check to gain a +3 bonus (+6 in Andoran or Galt). This boon may also have an impact in future scenarios.
  • if sent to jail or otherwise imprisoned, may cross this boon off your Chronicle sheet to negate the typical cost in Prestige Points or gold of securing release from imprisonment.

ze plan

8) +1 Int, signifer armor training 1

  • buy mithral fullplate, 10,500 gp, spell failure 0% w/arcane armor + signifer training

9) Solid Shadows, assiduous gaze (of fuck the plot)
10) arcane armor expertise (immediate action), +1 Fort ja Ref

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