PF Society ID: <81597-3>
Faction: Liberty's Edge
Male Human (Garundi) Bard 1
NG Medium Humanoid (human)
Init +3; Senses Perception +3
AC 16, touch 13, flat-footed 13 (+2 armor, +1 shield +3 Dex)
HP Max. 10 (1d8+2), Current: 10
Fort +1, Ref +5, Will +1
Speed 20 ft.(w/ backpack) /30 ft. (w/o backpack)
Melee Silver light mace +1 (1d6+1/x2, B) and
:Cold iron dagger +1 (1d4+1/19-20/x2, P/S) and
:Cold iron sickle +1 (1d6+1/x2, S) and
:Sap (1d6+1/x2, B, nonlethal)
Str 12, Dex 16, Con 12, Int 14, Wis 9, Cha 15
Base Atk +0; CMB +1; CMD 14 (11 Flat-footed)
Feats Point Blank Shot, Precise Shot
Traits Maestro of the Society, Vagabond Child (Disable Device)
Skills Acrobatics +0 (-4 jump)/+2, Climb +2/+4, Diplomacy +6, Disable Device +5/ +7, Escape Artist +0/ +2, Fly +0/+2, Knowledge (all) +3, Linguistics +6, Perception +3, Perform (dance) +6, Perform (sing) +6, Ride +0/+2, Sense Motive +3, Spellcraft +6, Stealth +0/+2, Swim -2/+0
Languages Common, Draconic, Garuda, Kelish, Osiriani
SQ bardic knowledge
On person: Air crystal (2), Alchemist's kindness (3), Alchemist's fire (3), Buckler, Chalk, Cold iron arrows (20), Cold iron sickle, Cold iron dagger, Earplugs, Flint and steel, Holy water (3), Lamellar cuirass, Potion of CLW (2), Potion of Shield of Faith +2, Silk rope, Silver light mace, Shortbow (darkwood, mwk.), Spell component pouch, Thieves' tools, Waterproof bag (13 items @ 0.5 lbs.), Wrist sheath, spring loaded (1 @ 0 lbs), Wrist sheath, spring loaded (1 @ 1 lbs), Small silver earrings (worth 5 gp)
Wealth: 28 GP, 6 CP, 5 GP of Valuables
In wrist sheath (spring-loaded): Cold iron dagger
In wrist sheath (spring-loaded): Wand of CLW, 50 charges
In backpack: Bedroll, Blanket, Bullseye lantern, Oil (3 pints) Shaving kit, Trail rations (2), Waterskin
In waterproof bag: Charcoal stick (2), Rice paper (10), Paper (1)
Stored somewhere else: Backpack, mwk. (10 items @ 18.5 lbs), 4 lbs.
With mwk. backpack: Light up to 50 lbs, medium up to 100 lbs, heavy up to 150 lbs.
Without: Light up to 43 lbs, medium up to 86 lbs, heavy up to 130 lbs.
TRACKED RESOURCES - USED/ MAX. AVAILABLE
Air crystal - 0/2
Alchemist's fire - 0/3
Alchemist's kindness - 0/3
Cold iron arrows - 0/20
Bardic Performance (standard action) (9 rounds/day) - 1/9
Cold iron dagger - 0/1
Holy water - 0/3
Potion of CLW - 0/2
Potion of Shield of Faith +2 - 0/1
Rice paper - 0/10
Shaving kit - 2/50
Trail rations - 0/2
Wand of CLW - 0/50 charges
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (9 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 12) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
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