Male Human Fighter 2
? Medium Humanoid (Human)
Player Swyrlyn
Init + (+2 dex)
Senses Perception +1
AC 1, touch 1, flat-footed 1 ; (+2 dex, + armor)
HP 22 (2d10 + 4 con + 2 fcb)
Fort +5 (con +2, fighter +3)
Refl +2 (dex +2, fighter +0)
Will +2 (wis +1, fighter +0, +1 trait)
Special Defences:
Speed 30ft, with armor 20ft
1-handed Melee Dagger +5 1d4+3 (S/19-20/x2)
2-handed Melee Mw Cold Greataxe +7 1d12+4 (S/20/x3)
2-handed Melee+Power Attack Mw Cold Greataxe +6 1d12+7 (S/20/x3)
Special Attaks:
Ranged Mw Composite Longbow +5 1d8+3 (20/x3)
Item Mastery: 1/day: CLW
Str 16, Dex 14, Con 14, Int 13, Wis 12, Cha 10
Base Atk +2; CMB +5; CMD 17
Feats
- 1: Fast Learner (Human Bonus Feat), Item Mastery: Curative Mastery, Power Attack (Fighter Bonus Feat)
- 2: Weapon Focus: Greataxe(Fighter Bonus Feat)
Skills acp: - ; total skill ranks: 2x (Fighter 2 + FCB 1 + Skilled 1 + Int 1) = 10
- Acrobatics
- Appraise
- Bluff
- Climbc (1) +7
- Craftc
- Diplomacy (1) +1
- Disable device
- Disguise
- Escape artist
- Fly
- Handle animalc
- Heal
- Intimidatec
- Knowledge(arcana)
- Knowledge(dungeoneering)c (1) +5
- Knowledge(engineering)c (1) +5
- Knowledge(geography)
- Knowledge(history)
- Knowledge(local)
- Knowledge(nature)
- Knowledge(nobility)
- Knowledge(planes)
- Knowledge(religion)
- Linguistics
- Perception (1) +1
- Perform
- Professionc
- Ridec
- Sense motivec (1) +6
- Sleight of hand
- Spellcraft
- Stealth
- Survivalc (1) +5
- Swimc (1) +7
- Use magic devicec (2) +6
Traits: Suspicious (You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you. - Extra trait from boon), Dangerously Curious (You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.), Indomitable Faith (+1 will save)
Languages: Common,
RSQ Bonus Feat, Skilled
SQ
On person:
In backpack:
Wealth
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance lb. without backpack (//), lb. with backpack
Wondrous Items
- Head
- Headband
- Face/Eyes
- Neck
- Shoulders
- Chest
- Body
- Armor Chainshirt
- Belt
- Wrist
- Hand
- Ring
- Ring
- Feet
Notes
Things to buy
Tulevaisuus
- Gruff Watcher: Category Race
Requirement(s) Human - Ulfen
Having grown up among headstrong sailors and bloodthirsty raiders, you learned to keep quiet and pay attention. You gain a +1 trait bonus on initiative checks and Perception checks. tai
- Eyes and Ears of the City: Category Religion
Requirement(s) Abadar
Your religious training involved serving in the city watch of a large city, the primary duty of which was standing sentinel on a city wall. You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.