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StarfinderSociety / DrSpacerat

Dr. Spacerat

It's pronounced "Spacheerat"!

Male Ysoki Cyberborn Soldier 1 / Technomancer 10
Neutral Small Humanoid (ysoki)
Player Nostrix, (<140263-701>)
Xp 33 Fame 33
Faction Wayfinders 66
Homeworld Absalom Station


Init +10 (+4 Blitz, +6 Dex)
Senses Darkvision, See invisible, Perception +2


KAC 31, EAC 31 (+15/+15 armor, +6 Dex)
SP|HP|RP 78 | 59 | 10
Fort +9 (+2 Con +3 Technomancer, +2 Soldier, +2 Feat)
Ref +11 (+6 Dex, +3 Technomancer, +2 Resistance))
Will +13 (+2 Wis, +7 Technomancer, +2 Soldier, +2 Feat)
Resist fire, cold (5), electric (10), DR 10/-
Defensive Abilities Moxie


Speed 50 ft. Fly 30 ft.
Melee Survival knife +13 1d4+4 (S) analog, operative
Ranged Tactical Semi-auto pistol +13 1d6+5 analog
Ranged Called Aphelion laser rifle +16 3d6+11 (critical burn +1d6)
Ranged Ghost-killer LFD streetsweeper +16 3d10+11 (knockdown)

Technomancer spells
4th (2+1/day) DC21 — Resistant armor, Dimension door
3rd (3+1/day) DC20 — Arcing surge, Haste, Slow, Infect blood
2nd (4+1/day) DC19 — Mirror image, Invisibility, See invisible, Microbot assault, Vigilant junkbot
1st (5+2/day) DC18 — Grease, Magic missile, Supercharge weapon, Disguise self, Unseen Servant
Cantrips DC16 — Detect magic, Mending, Psychokinetic hand, Daze, Transfer charge, Telepathic message


Str 9, Dex 22, Con 14, Int 20, Wis 14, Cha 16
Base Atk 8
Skills acp -1; Total skill ranks: (4 Soldier, 40 Technomancer +55 INT) = 99, Techlore+3

  • Acrobaticsc (11) +20
  • Athleticsc (0) -1
  • Bluff (0) +2
  • Computersc (11) +23
  • Culturec (11) +17
  • Diplomacyc (11) +17
  • Disguise (0) +1
  • Engineeringc (11) +21 / +25 vs traps
  • Intimidatec (1) +5
  • Life Sciencec (6) +12
  • Medicinec (1) + 5
  • Mysticismc (11) +19 / +23 vs traps
  • Perception (0) +1
  • Physical Sciencec (11) +19
  • Pilotingc (11) +20
  • Profession c (1) +7 / +11 w/ tools
  • Sense motive (0) +3
  • Sleight of Handc (1) +10
  • Stealth (0) +9
  • Survivalc (1) +8

Feats

  • 1: Skill Synergy (Culture & Diplomacy)
  • 3: Weapon specialization (longarms)
  • 4: Weapon specialization (technomancer), Spell Focus
  • 5: Great fortitude
  • 7: Weapon focus (longarms)
  • 9: Iron Will
  • 11: Improved great fortitude

Languages Common, Ysoki, Shirren, Eoxian, Aklo, Triaxian
Class Features: Spell cache, Magic hack (harmful spells, Cache concentration, Extend runtime)


Reputations Acquisitives 2, Tier ; Dataphiles , Tier ; Exo-Guardians 1, Tier ; Second Seekers , Tier ; Wayfinders 19, Tier
Fame


Credits 74,127
Combat gear Mk II healing serum (x2), Spell gems (magic missile x2, dispel magic, reanimate construct)
Other gear Survival knife, Tactical semi-auto pistol, Small arms rounds (30), Explosive small arms rounds (30), Hardlight series, squad[jetpack, thermal capacitor I, electrostatic field II, Reaction accelerator, silicon armor casing], Batteries (5), Professional's tools, Trapsmith tools, Tetrad translator, Ring of resistance II, Hydrojets
Augmentations Synaptic accelerators Mk I (INT), MK II (DEX), Biosynthetic nanites II (skin), Artificial third eye (eyes, brain), Upgrade slot graft (spinal column), Speed suspension (legs), Possessed augmentation (arm), Adrenal booster (endocrine)
Immaterial
Encumbrance


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Page last modified on 2023-07-26 10:56