Female Human Druid [Feral Child] 8
Neutral Evil Medium Humanoid
Villain Points 0
Senses Perception +13/+15
AC 18, touch 12, flat-footed 16; (+6 armor, +2 Dex)
Fort 11, Ref 8, Will 13
Special Defenses N/A
Speed 30 ft. / 20 ft. (with armor!)
Melee Unarmed Strike +7, 1d3+1 dmg, x 2 critical, bludgeoning.
Melee Spear +7, 1d8+1 dmg, x3 critical, piercing, 20 ft. range.
Melee Dagger +7, 1d4+1 dmg, 19-20/x2 critical, piercing or slashing, 10 ft. range.
Special Attacks N/A
Usual spell list
Orisons (4/day) - Guidance, Light, Stabilize, Detect Poison
1st level (6/day) - Produce Flame x 5
2nd level (4/day) - Barkskin x 2, Flame Blade x 2
3rd level (4/day) - Greater Magic Fang, Greater Animal Aspect x 2, Call Lightning
4th level (3/day) - Cure Serious Wounds, Flame Strike x 2
4th (3/day) - Usually prepped Arboreal Hammer, Cape of Wasps, Cure Serious Wounds, Flame Strike, Greater Flaming Sphere, Volcanic Storm, Freedom of Movement or Reincarnate
3rd (4/day) - Usually prepped Badger's Ferocity, Greater Animal Aspect, Greater Magic Fang, Call Lightning, Air Geyser or Cure Moderate Wounds
2nd (4/day) - Usually prepped Animal Aspect, Barkskin, Burning Gaze, Flame Blade, Flaming Sphere or Resist Energy
1st (6/day) — Usually prepped Produce Flame, Cure Light Wounds, Magic Fang or Shillelagh
Orisons (4/day at will) — Usually prepped Spark, Stabilize, Detect Poison and Guidance
Str 13, Dex 14, Con 14, Int 8, Wis 18, Cha 16
Base Atk 6/1; CMB 7; CMD 18 (20 vs. trip & bullrush)
Feats Toughness, Improved Unarmed Strike, Self-Sufficient, Spell Focus (Evocation), Lightning Reflexes, Fearless Curiosity
Skills Craft (spears) +3 (1 rank), Handle Animal +18/14/12 (6 ranks), Heal +13 (4 ranks), Knowledge (geography) +4/+6 (2 ranks), Knowledge (nature) +5 (1 rank), Linguistics +0 (1 rank), Perception +12/+14 (5 ranks), Stealth +4/+6 (2 ranks), Survival +16/+18 (3 ranks)
Traits Resilient, Arson [+2 DMG when critting with fire attack], Burn Your Enemies Down (+1 damage to all fire attacks)
Languages Common (literate!), infernal
SQ Heart of the Wilderness, Beast Family (cats), Nature Sense, Wild Empathy, Woodland Stride, Favored Terrain - Forest +4, Native Cunning (Trap Sense +2, Trap Spotter in Favored Terrain, +2 CMD vs. trip & bullrush), Native Fortitude, Favored Terrain - Swamp +2.
On person Peasant's Outfit (2 lbs.), Spell Component Pouch (2 lbs.), Holly and Mistletoe (-), Seashell Breastplate (30 lbs.), Spear (6 lbs.), Dagger (1 lbs.), Iron Circlet (-), Headband of Inspired Wisdom +2 (1 lbs.), Cloak of Resistance +2 (1 lbs.), Lesser Rod of Elemental Magic [Acid] (5 lbs.), Scroll of Speak With Animals x 2 (-), Potion of CLW x 3 (3 lbs), Potion of CMW x 1 (2 lbs.), Wand of CLW [50 charges] (-), Wand of CLW [50 charges] (-), Wand of Infernal Healing [46 charges] (-)
In backpack Fishhook x 5 (-), Flint and Steel (-), String x 100 ft. (1 lbs.), Silk Rope 50 ft. (5 lbs.)
Wealth ~ 4 649 GP
Encumbrance 36 lb. without backpack, 39 lb. with backpack (50 lb. light/51-100 lb. medium/101-150 lb. heavy)
Female Fiendish Lynx Animal Companion 8
Neutral Medium Animal
Senses Perception +1, low-light vision, scent.
AC 24, touch 14, flat-footed 20; (+4 armor, +4 Dex, +6 natural)
Fort 7, Ref 11, Will 3
Special Defenses Resist Fire 2
Speed 50 ft.
Melee Bite +11, 1d6+5 dmg, x2 critical, ALL. + trip!
Melee x2 Claws +11, 1d3+5 dmg, x2 critical, slashing & bludgeoning.
Special Attacks N/A
Str 20 (+2 bonus), Dex 22, Con 15, Int 2, Wis 12, Cha 6
Base Atk 5; CMB 10; CMD 26
Feats Weapon Finesse, Toughness (bonus), Light Armor Proficiency, Improved Natural Armor, Combat Reflexes
Skills Acrobatics +11 (3 ranks), Climb +11 (4 ranks)
SQ Low-light vision, scent, link, share spells, devotion.
Tricks Attack(*), attack everything, come, down, defend, heel, fetch, flank(*), work(*).
On person Masterwork Chainshirt Barding (25 lbs.)