Pelitaulukko
Hahmot Pelimaailma Oikea maailma Pelipäivät |
PathfinderSociety / SavandriInzina
Female Human Crossblooded Sorcerer 5 Init +5 (+1 dex, +4 familiar) AC 12, touch 11, flat-footed 11; (+1 dex, +1 natural) Speed 30ft, with armor 30ft Ranged Ray +3 (20/*2) Spells:(CL 5, Concentration +9, vs SR +7 / +8 with evocation / +10 with burning arc) Str 7 , Dex 12, Con 14, Int 14, Wis 12, Cha 18
Skills acp: 0; total skill ranks: Level 5 x (Sorcerer 2 + int 2 + 1 human) = 25
Traits: Affable, Magical Lineage (Fireball) Class Skill: A crossblooded sorcerer receives the bonus class skill from both of her bloodlines. Draconic: Perception, Phoenix: Knowledge (Arcana) Bonus Spells: A crossblooded sorcerer may select her bonus spells from either of her bloodlines. The sorcerer also has the choice to learn a lower-level bonus spell she did not choose in place of the higher-level bonus spell she would normally gain. Lower-level bonus spells learned this way always use the spell level that they would be if the sorcerer had learned them with the appropriate bonus spell. Bonus Spells Draconic: mage armor (3rd), resist energy (5th), fly (7th), fear (9th), spell resistance (11th), form of the dragon I (13th), form of the dragon II (15th), form of the dragon III (17th), wish (19th). Bonus Spells Phoenix: color spray (3rd), see invisibility (5th), magic circle against evil (7th), wall of fire (9th), break enchantment (11th), path of the winds (13th), firebrand (15th), prismatic wall (17th), fiery body (19th). Bonus Feat: A crossblooded sorcerer combines the bonus feat lists from both of her bloodlines and may select her bloodline bonus feats from this combined list. Draconic: Blind-Fight, Great Fortitude, Improved Initiative, Power Attack, Quicken Spell, Skill Focus (Fly), Skill Focus (Knowledge [arcana]), Toughness. Phoenix: Dodge, Elemental Focus (fire), Fast Healer, Improved Initiative, Iron Will, Mobility, Quicken Spell, Skill Focus (Knowledge [arcana]). Bloodline Arcana: A crossblooded sorcerer gains the bloodline arcana of both her bloodlines. Draconic: Whenever you cast a spell with an energy descriptor that matches your draconic (Gold-Fire) bloodline's energy type, that spell deals +1 point of damage per die rolled. Phoenix: When casting any spell that deals fire damage, you can instead heal your targets. The spell deals no damage, and living creatures affected by the spell instead regain a number of hit points equal to half the fire damage the spell would normally deal. A phoenix sorcerer's bloodline arcana only affects instantaneous spells whose spell level is 1 or higher. Bloodline Powers: At 1st, 3rd, 9th, 15th, and 20th levels, a crossblooded sorcerer gains one of the two new bloodline powers available to her at that level. She may instead select a lower-level bloodline power she did not choose in place of one of these higher-level powers. 1-level: Bloodline Familiar (Jerboa named Lin) 3- leve: Dragon Resistances (Ex): At 3rd level, you gain resist 5 against your energy type and a +1 natural armor bonus. At 9th level, your energy resistance increases to 10 and natural armor bonus increases to +2. At 15th level, your natural armor bonus increases to +4. Drawbacks: A crossblooded sorcerer has one fewer spell known at each level (including cantrips) than is presented on the sorcerer spells known table. Furthermore, the conflicting urges created by the divergent nature of the crossblooded sorcerer’s dual heritage forces her to constantly take some mental effort just to remain focused on her current situation and needs. This leaves her with less mental resolve to deal with external threats. A crossblooded sorcerer always takes a –2 penalty on Will saves. On person: Familiar Satchel, Cold Iron Dagger Wondrous Items
Notes
Things to buyTulevaisuusLinMale Jerboa Sage Familiar 3 Init +7 AC 18, touch 17, flat-footed 15; (+3 dex, +1 nat, +4 size) Speed 20 ft., fly 30 for 1 min/day Str 1 (-5), Dex 16 (+3), Con 8 (-1), Int 10 (+0), Wis 15 (+2), Cha 3 (-4) |