Farfett Dealan-Dé

"Kultainen kulkija" - Taustatarina

Neutral good female Aasimar0
Class: Herald caller of Desna 14
Subclass: Rift warden 6

Init +4 (+4 dex)
Senses Perception +11, Darkvision 60', Stonecunning

AC 31, touch 19, flat-footed 27; (+4 dex, +9 armor, +1 natural, +2 nat. amulet, +5 deflectionSoF)
HP 144 (1d8+6+4+7+7+8+4+5+6+4+7+8+2+5+6 +41 con +14 fc +5 mythic)
Fort +17 (con +3, class +9, res +5)
Refl +13 (dex +4, class +4, res +5)
Will +23 (wis +9, class +9, res +5)
Special Defences: resist acid/cold/electricity 5
Eradication: +2 to saves vs effects of Outsider origins
Angelic blood: +2 v. effects with the evil descriptor and on Constitution checks to stabilize when you are reduced to negative hit points (but not dead).
Medals: +2 sacred bonus v. insanity, confusion, emotion-based, death-effects

Speed 50ft, fly 50ft
Melee +1 heavy mace +12 1d8+4
Melee +1 Starknife cold iron +12 1d4+3 (x3)
Ranged Heavy crossbow +14 1d10 (19-20) 8kpl +1 bolt
Special Planar guide: Outsider evil +2

CL 18, Concentration +29 (+2 to Summon monster defensively)
Spell resistance: +20, +24 if demon
Domain: Travel
Spells prepared
7th (3+1/day) (DC 26) - Holy word, Reach Heal, Destruction, Greater teleportation
6th (4+1/day) (DC 25) - Cold ice strike, Wind walk, Heal, Reach BoL, Find the path
5th (5+1/day) (DC 24) - Flame strike, Plane shift, Breath of life, Lifebubble, True seeing, Teleport
4th (5+1/day) (DC 23) - Blessing of Fervor (2), Dimensional anchor, Holy smite (2), Dimension door
3rd (6+1/day) (DC 22) - Dispel magic, Magic Vestment (2), Invisibility purge, Prayer, Magic circle against evil, Fly
2nd (6+1/day) (DC 21) - Grace, Calm emotion, Resist energy (2), Bull's strenght, Status, Locate object
1st (7+1/day) (DC 20) - Liberating Command, Endure elements, Protection from evil, Shield of faith (3), Bless, Longstrider
0th (4/day) (DC 19) - Detect magic, Stabilize, Guidance, Create water

Myhtic spells prepared
4th Mythic Blessing of fervor
3rd Mythic Dispel magic
2nd Mythic Spiritual weapon
1st Mythic Divine favor

Str 14 Dex 18 Con 14 (16) Int 14 (16) Wis 21 (27) [29] Cha 18
Base Atk 10; CMB +12 CMD 28 +5 SoF
Feats Selective channel, Summon good monster, Spell penetration, Augment summoning, Spell focus (abjuration), Angelic blood, Angelic flesh (steel), Superior summoning, Sacred summons, Angel wings, Reach metamagic

Skills 6+2/hd ACP -1 | +2 mythic bonus to Diplomacy, 3+3+3+3+3 rank from subclass | -2 to Cha checks, unless Dwarf or Gnome

  • Acrobatics
  • Appraise
  • Bluff +7 (3)
  • Climb
  • Craft
  • Diplomacy +25 (14)
  • Disable device
  • Disguise
  • Escape artist
  • Fly +15 (7)
  • Handle animal +10 (3)
  • Heal +26 (14)
  • Intimidate +8 (1)
  • Knowledge (arcana) +20 (14)
  • Knowledge (dungeoneering)
  • Knowledge (engineering)
  • Knowledge (geography)
  • Knowledge (history)
  • Knowledge (local)
  • Knowledge (nature)
  • Knowledge (nobility)
  • Knowledge (planes) +20 (14)
  • Knowledge (religion) +20 (14)
  • Linguistics
  • Perception +11
  • Perform dance +11 (4)
  • Perform oratory +21 (14)
  • Ride +5 (1)
  • Sense motive +26 (14)
  • Sleight of hand
  • Spellcraft +20 (14)
  • Stealth
  • Survival +10 (1)
  • Swim
  • Use magic device +18 (14)

Traits Riftwarden orphan1 Demonbane Summoner2
Languages Common, Celestial, Abyssal, Infernal, [Dwarf]

  • Channel energy 6d6 7/day DC 21
  • SLA: Daylight 1/day
  • Agile feet (Ignore difficult terrain as swift action) 8/day
  • Dimensional hop: Teleport as move action 10ft/CL/day
  • Planar channel 9d6 11/day to harm extraplanar creatures DC 31 with Planar scourge5
  • Eradication +23
  • Counterport4

On person: Cleric's kit, 54 060gp, mwk chainshirt
In backpack:
Potions/Oils: Alchemist fire, Acid flask, CLW
Wands: CMW (6), Daylight (24)
Staves: Spherewalker's staff, Staff of conjuration, Staff of Healing
Rods: Lesser extend, Quicken, Empowered Ioun Stones: +2 int (perform oratory)

Wondrous Items

  • Head
  • Headband +6 wisdom
  • Face/Eyes
  • Neck
  • Shoulders Cloak of resistance +5
  • Chest
  • Body Summoner's robe
  • Armor +4 mithral chainmail
  • Belt Belt of Dwarvenkind
  • Wrist
  • Hand
  • Ring
  • Ring
  • Feet


  • 0
  • 1 You bear a strange birthmark on your body—something you’ve learned is the Sign of the Seeker’s Spiral, a rune associated with the secret society known as the Riftwardens. You have researched this rune, and have learned that the mark sometimes appears on the children of Riftwardens who have been exposed to particularly strange planar energies. Unfortunately, you never knew your parents, for you were raised by a foster family in Kenabres. Your foster family has confirmed that both of your parents were Riftwardens, and has further confirmed that your parents went missing on a secret mission into the Worldwound less than a month after youwere born. You’re not sure what happened to them, but you’re certain they’re dead—and your gut tells you that the one who murdered them yet lives! In any event, you’ve long felt magic in your blood, and casting spells comes easily to you. You gain a +2 trait bonus on all concentration checks.
    MYTHIC TRAIT The PC gains a +4 trait bonus on caster level checks to penetrate a demon’s spell resistance. Once per day, he can recharge a charged magic item. Doing so adds a number of charges equal to 1d10 + his subclass tier to the item, up to its normal maximum number of charges.
  • 2 Your line is derived directly from the god callers of Sarkoris. You adamantly oppose the demonic forces of the Worldwound in hopes of reclaiming your lost lands. The attacks of creatures you summon are treated as cold iron for the purpose of overcoming damage reduction.
  • 3 +1 sacred bonus on saving throws against the spells and spell-like, supernatural, and extraordinary abilities of outsiders. In addition, she increases by 1 the save DC and caster level of any spell or spell-like or supernatural ability that she uses against outsiders, or that counters, dispels, or prevents planar travel or teleportation. These bonuses increase by +1 for every three levels after 3rd.
  • 4 Can ready an action to counterspell a teleportation effect that allows a creature to enter or exit an area within 30 feet of her. She can use Spellcraft to identify a teleportation effect immediately as creatures arrive and can counter the teleportation effect with an identical spell or with any conjuration spell of at least 1 spell level higher, returning teleporting creatures to their point of origin.
  • 5 Planar Scourge: An extraplanar creature that fails its save against the Riftwarden’s planar channel gains the panicked, sickened, or staggered condition, chosen by the Riftwarden, for 1d4 rounds.

Things to buy


  1. Cleric feats: Selective channel, Summon good monster, Dedicated Summoner, Call Heralds, Divine Heralds
  2. Cleric
  3. Cleric feat: Spell penetration
  4. Cleric Mighty Heralds, Augment summoning
  5. Cleric feat: Spell focus (abjuration)
  6. Cleric 1. Riftwarden: Counter-summons, planar guide
  7. Cleric feat:
  8. Cleric 2. Riftwarden: planar channel, Superior summoning
  9. Cleric feat: Sacred summons
  10. Cleric
  11. Cleric feat:
  12. Cleric
  13. Cleric feat:
  14. Cleric
  15. Cleric feat:
  16. Cleric
  17. Cleric feat:
  18. Cleric
  19. Cleric feat:
  20. Cleric

Summoning feats for consideration: Sacred Summons, Versatile Summon Monster, Proxy Summoning, Retributive Summoning

Riftwarden preq feats: Spell penetration, Spell focus (abjuration)

Aasimar feats:Angelic blood, Angelic flesh, Angelic wings, Metallic wings

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