Gustav Rutclair

Male Human0 Imperious Sorcerer 13
Chaotic Neutral Medium Humanoid(Human)


Init +6 (+1 dex, +1 trait, +4 feat)
Senses Perception +1
Player mosillan


AC 13, touch 12, flat-footed 12; (+1 dex, +1 etna, +1 defl)
HP 104 (14d6 + 14x 3 con + 4 fc)(spell known: 1x lvl1, 2x lvl2, 2xlvl3, 2xlvl4, 2xlvl5, 1xlvl6)
Fort +9 (con +3, class +3, resistance +3)
Refl +7 (dex +1, class +3, resistance +3)
Will +13 (wis +1, class +9, resistance +3)
Special Defenses:

  • Fearless Curiosity & Dauntless Destiny
    • +2 bonus on saving throws against effects with the emotion descriptor.

Speed 30ft, with armor 30ft
Melee

  • dagger +5 1d4-1 (19-20/x2)

Ranged

  • light crossbow +7 1d8 (19-20/x2)

Special Offenses:


Spells known (CL 14, Concentration +19)
7th (3+0/day) (DC 22)- Waves of Ecstasy
6th (5+1/day) (DC 21)- Mass Cat's Grace, Repulsion, Summon Monster VI
5th (6+1/day) (DC 20)- Release the hounds, Greater CommandB, Overland Flight, Dominate PersonFC12, Wall of Force, Animal GrowthFC12
4th (6+1/day) (DC 19)- Dragon's Breath, Threefold AspectB, Crushing Despair, Dimension DoorFC10, Telekinetic Charge, StoneskinFC11, Greater Heroism
3rd (6+1/day) (DC 18)- Charitable Impulse, Haste, Dispel Magic, HeroismB, Communal Resist Energy, FlyFC9, Suggestion
2nd (6+2/day) (DC 17)- Burning Arc, Oppressive Boredom, GlitterdustFC6, False Life, See InvisibilityFC7 Eagle's SplendorB, Invisibility, Make Whole
1st (6+2/day) (DC 16)- Delusional Pride, Thunderstomp, Shield, Magic Missile, Blood MoneyFC5, Mage Armor, Heightened Awareness, Moment of GreatnessB
Cantrips (DC 15)- Detect Magic, Read magic, Arcane Mark, Prestidigitation, Open/Close, Message, Mending, Light


Str 9 Dex 12 Con 16 (13+1) Int 16 (15+1) Wis 13 Cha 22 (18)
Base Atk +7/+2; CMB 6; CMD 17
Feats


Skills acp: -0; total skill ranks: 14x (4sorc + 3INT + 2BG) = 126

  • Acrobatics +1
  • Appraisec (1b) +6
  • Bluffc (1) +9
  • Climb -1
  • Craftc +2
  • Diplomacyc (13) +21
  • Disable device +1
  • Disguise +4
  • Escape artist +1
  • Flyc +1
  • Handle animal +4
  • Heal +1
  • Intimidatec (13) +21
  • Knowledge[arcana]c (13) +20
  • Knowledge[dungeoneering]c (1) +7
  • Knowledge[engineering]c (1b) +8
  • Knowledge[geography]c (1b) +7
  • Knowledge[history]c (5b) +12
  • Knowledge[local]c (5) +13
  • Knowledge[nature]c (3) +14
  • Knowledge[nobility]c (5b) +12
  • Knowledge[planes]c (6) +12
  • Knowledge[religion]c (6) +12
  • Linguisticsc (5b) +12
  • Perception +1
  • Perform(Oratory)c +5
  • Professionc +1
  • Ride +1
  • Sense motive +2
  • Sleight of hand +1
  • Spellcraftc (13) +19
  • Stealth +1
  • Survival +1
  • Swim -1
  • Use magic devicec (5) +13

Traits Merchant Family1 Arcane Temper2
Languages Common, Varisian, Infernal, Draconic, Celestial, Hallit, Thassilonian, Giant
RSQ Eye for Talent, Comprehensive Education
SQ Bloodline Power(Student of Humanity (Ex), Heroic Echo (Su), Take Your Best Shot (Su))


On person: Explorer's outfit, Familiar's satchel
In backpack:
Mule:
Potions/Oils:
Scrolls: Teleport
Wands:
Miscs:
Ioun Stones:
Encumbrance m lb. without backpack (33/66/100), M lb. with backpack (38/76/115)


Wondrous Items

  • Head
  • Headband Headband of Alluring Charisma +4
  • Face/Eyes
  • Neck Amulet of natural armor +1
  • Shoulders Cloak of Resistance +3
  • Chest
  • Body Mnemonic Vestment
  • Armor
  • Belt Belt of Con +2
  • Wrist
  • Hand
  • Ring Ring of Protection +1
  • Ring
  • Feet

Notes

  • 0
  • 1
  • 2

Things to buy


Tulevaisuus

  • Quicken Spell (13th)

Mahdollisuuksia:


The Ten-Minute Background

  • Five things about Gustav
    • Gustav is a middle child
    • Rutclair family are drake rancher/merchants
    • Rutclairs see the world such that humans should lead all others.
    • Head of the family gave Gustav a egg to take care
    • Gustav is asexual. Sex is nothing, power and money is everything.
  • List at least to goals for the character
    • To take care a raise Gustav's very own Drake.
    • To play Gustav like I have played any character before. So that Gustav can become the new head of the family
  • List at least two secrets about your character
    • Rutclairs are in addition of being drake rancher/merchants also extorting other businesses for protection money - mafia style. Kinda open secret.
  • Describe at least three people that are tied to Gustav
    • Theodore Rutclair - head of the Rutclair -family. Gustav wants to kill Theodore and take his place at the head of the family. Theodore hopefully doesn't see this coming. (hostile)
    • Edna Rutclair - Gustav's little sister. Gustav is protective of her. (friendly)
    • Floyd Rutclair - Gustav's cousin. Floyd and Gustav kept getting themselves into trouble when they were small. Now they see each others rarely but when they do, oh boy. (friendly)
  • Describe three memories, mannerisms, or quirks that Gustav has.
    • Borrowing of a price winning drake for fun with Floyd when they were young.
    • Harsh beating from Theodore when they "stole" the drake.
    • Humiliating the ex of Edna's.

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